To support my continued work on this module! https://ko-fi.com/gambit07
A collection of automated items, spells, feats, and anything else I decide to do! This module primarily uses MidiQOL along with other synergistic modules to achieve these automations, credit to tposney, caewok, zhell, aedif, and saibot for all of their relevant modules.
Dependencies V11
Midi QOL
Active Auras
Dfreds Convenient Effects
Warp Gate
Effect Macro
Template Macro
Sequencer
socketlib
Dynamic effects using Active Effects
Dependencies V12
Midi QOL
Active Auras
Sequencer
socketlib
Dynamic effects using Active Effects
Region Attacher
Animation Modules
Jinkers Animated Art
Animated Spell Effects (Jack Kerouac)
Animated Spell Effects: Cartoon (Jack Kerouac)
JB2A Patreon
Instructions:
Most of my automations exist as an item in my compendiums, which are labeled as GPS [Automation Item Type]. Each automation item in a compendium will include an item description with the required dependencies, and any relevant information related to the setup of the item. To use these automations, you can simply replace the item on the characters sheet with the item from my compendium. Alternatively, this module is also integrated with Chris Premades modules 'Medkit' button. This is a button on the item sheet which can be pressed to automatically import an item automation, based on compendium priorities within the Chris Premades module. To setup my module for proper integration with Chris Premades see the screenshot below:
Finally, my more complex automations are setup within my modules settings page. Simply select the appropriate checkboxes and options to activate these automations. Video below:
settingsMenu.mp4
I feel like videos are the best way to see these type of automations, so including a partial list of videos below. I'll continue to add more over time.
Opportunity Attack (click to expand)
- This automates opportunity attacks while taking into account opportunity attack specific features of the Sentinel feat, War Caster feat, Polearm Master feat, and Battle Master Fighters Brace feature. This feature will only function while actors are in combat. Note: The Sentinel part of this automation does not stop a token from moving when hit.
- Opportunity Attack will account for the following features/spells when on an actor:
- Feat: Mobile
- Feat: Polearm Master
- Feat: Sentinel
- Feat: War Caster
- Fighter Feature: Battle Master - Brace
- Fighter Feature: Battle Master - Riposte
- Generic Effect: Charmed (Against Charmer)
- Generic Feature: Disengage
- Goblin Feature: Nimble Escape - Disengage
- Monster Feature: Deadly Reach
- Monster Feature: Flyby
- Rogue Feature: Swashbuckler - Fancy Footwork
- Spell: Arms of Hadar
- Spell: Confusion
- Spell: Dissonant Whispers
- Spell: Kinetic Jaunt
- Spell: Shocking Grasp
- Spell: Slow
- Spell: Staggering Smite
- Spell: Zephyr Strike
opportunityattack.mp4
Counterspell (click to expand)
- This automates counterspell and includes handling for:
- Improved Abjuration
counterspell.mp4
Silvery Barbs (click to expand)
silverybarbs.mp4
Cutting Words (click to expand)
cuttingWords.mp4
Poetry in Misery (click to expand)
poetryinmisery.mp4
Lantern, Bullseye (click to expand)
- This automates the bullseye lantern with a bullseye lantern animation and lighting
BullseyeLantern.mp4
Lantern, Hooded (click to expand)
- This automates the hooded lantern with a hooded lantern animation and lighting
HoodedLantern.mp4
Torch (click to expand)
- This automates torches with animation and lighting
Torch.mp4
Rod of the Pact Keeper (click to expand)
- This automates the Rod of the Pact Keeper, including buffs to spell dc and spell attack, as well as item uses to recover spell slots
RodOfThePactKeeper.mp4
Staff Of Withering (click to expand)
- This automates the Staff of Withering, including charge uses and damage application + save and effect handling
StaffOfWithering.mp4
Cloud of Daggers (click to expand)
- This automates Cloud of Daggers, will only work while in combat.
cloudofdaggers.mp4
Stroke of Luck (click to expand)
- This automates the Rogue Feature, Stroke of Luck. This automates Attack Roll, Ability Check, and Skill Check components, and adds a homebrew option (disabled by default) for Saving Throws as well.
strokeofluck.mp4
Divine Sense (click to expand)
- This automates the Paladin feature Divine Sense. This is primarily if you don't want to use the vision5e setting where divine sense is always active.
divinesense.mp4
Circle of Power (click to expand)
- This automates the spell Circle of Power. It covers magic resistance as well as no damage on magical effect saving throws where you would take half damage on a save. This requires the magic effect midi property being set for damage spells.
circleofpower.mp4
Dragon's Breath (click to expand)
- This automates the spell Dragon's Breath
Placeholder
Ill Omen Bow (click to expand)
- This automates the homebrew item Ill Omen Bow
ill_omens.mp4
Defile Ground (click to expand)
- This automates the Druid feature Defile Ground
defileground.mp4
Confusion (click to expand)
- This automates the spell Confusion
confusion.mp4
Portent & Greater Portent (click to expand)
- This automates the Wizard features Portent and (at the appropriate level) Greater Portent
portent.mp4
Aura of Conquest (click to expand)
- This automates the Paladin feature Aura of Conquest
auraofconquest.mp4
Tentacles (click to expand)
- This automates the Mindflayers Tentacles feature.
tentacles.mp4
Conquering Presence (click to expand)
- This automates the Paladin Conquering Presence feature
conqueringpresence.mp4
Transient Healing (click to expand)
- This automates the homebrew feature Transient Healing
TransientHealing.mp4
Rust Metal (click to expand)
- This automates the Rust Monster feature Rust Metal
RustMetal.mp4
Nova (click to expand)
- This automates the homebrew feature Nova
nova.mp4
Scornful Rebuke (click to expand)
- This automates the paladin feature Scornful Rebuke
scornfulrebuke.mp4
Hunter's Sense (click to expand)
- This automates the Ranger feature Hunter's Sense
hunterssense.mp4
Holy Aura (click to expand)
Placeholder
Healing Surge (click to expand)
Placeholder
Heated Body (click to expand)
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Perfect Self (click to expand)
Placeholder
Enervation (click to expand)
enervation.mp4
Scatter (click to expand)
scatter.mp4
Stinking Cloud (click to expand)
stinkingcloud.mp4
Identify (click to expand)
identify.mp4
Mind Blast (click to expand)
mindblast.mp4
Motivational Speech (click to expand)
motivationalspeech.mp4
Black Tentacles (click to expand)
blackTentacles.mp4
Enemies Abound (click to expand)
enemiesabound.mp4
Ray of Sickness (click to expand)
rayofsickness.mp4
Dissonant Whispers (click to expand)
dissonantwhispers.mp4
Vicious Mockery (click to expand)
viciousmockery.mp4
Tasha's Hideous Laughter (click to expand)
hideouslaughter.mp4
Entangle (click to expand)
entangle.mp4
Infestation (click to expand)
Placeholder
Staff of Rooted Hills (click to expand)
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Cause Fear (click to expand)
Placeholder
Healing Glyph (click to expand)
Placeholder
Drawing the Hearth (click to expand)
Placeholder
Electric Eels (click to expand)
electricEels.mp4
Toll the Dead (click to expand)
Placeholder
Festering Fever (click to expand)
Placeholder
Contagious Healing (click to expand)
Placeholder
Shroom of Doom (click to expand)
Placeholder
Cecily's Stormshot (click to expand)
Placeholder
Grim Siphon (click to expand)
Placeholder
Dipolar Gauges (click to expand)
dipolargauges.mp4
Fighting Style Protection (click to expand)
fightingStyleProtection.mp4
Fighting Style Interception (click to expand)
fightingStyleInterception.mp4
Cloud Rune (click to expand)
cloudRune.mp4
Entropic Ward (click to expand)
entropicWard.mp4
Dimension Door (click to expand)
dimensionDoor.mp4
Thought Shield (click to expand)
thoughtShield.mp4
Runic Shield (click to expand)