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Whirlwind: Automates the air elementals whirlwind feature, covers everything except bludgeoning damage when hitting a wall or other token after failed save
Freeze: Automates the water elementals freeze feature
Updates:
Fireball: Switch fireball blast animations to play atLocation instead of being set with attachTo to better respect Midi settings
Torch: Added the ability to throw the torch up to 60 feet. This will automatically add a Throw option to the dialog if Item Piles is installed.