Releases: denosaurs/neo
Releases Β· denosaurs/neo
0.0.1-pre.1 - π 2nd pre-release with lots of new stuff
What's Changed
- feat: vector types, perlin 2d, tests and fix wgsl by @eliassjogreen in #6
- feat: wasm implementation by @eliassjogreen in #7
- feat: wasm backend by @eliassjogreen in #8
- feat(core):
Core
interface for backend-agnostic operators by @eliassjogreen in #14 - fix: Update WGPU by @CarrotzRule123 in #26
New Contributors
- @CarrotzRule123 made their first contribution in #4
- @eliassjogreen made their first contribution in #5
Full Changelog: 0.0.1-pre.0...0.0.1-pre.1
0.0.1-pre.0 - Claiming the registry entry, and easier importing
This pre-pre-pre-pre release is just to claim the denoland registry entry for the name neo along with allowing external projects to import what we got so far, although it is unclear if the wgsl still works as there is a new "decorator" syntax for uniforms, storage and workgroups.
Full Changelog: https://github.com/denosaurs/neo/commits/0.0.1-pre.0