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Extract an interface for LoadingStrategy #2217
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50 changes: 31 additions & 19 deletions
50
redwood-lazylayout-compose/api/redwood-lazylayout-compose.klib.api
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37 changes: 37 additions & 0 deletions
37
...yout-compose/src/commonMain/kotlin/app/cash/redwood/lazylayout/compose/LoadingStrategy.kt
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Original file line number | Diff line number | Diff line change |
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/* | ||
* Copyright (C) 2024 Square, Inc. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
package app.cash.redwood.lazylayout.compose | ||
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public interface LoadingStrategy { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I wanted this because I was writing a test for some internal Cash code and I didn’t like my test accidentally exercising all of this policy. |
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/** | ||
* Returns the most recent first index scrolled to. This is used to save the scroll position when | ||
* the view is unloaded. | ||
*/ | ||
public val firstIndex: Int | ||
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/** Perform a programmatic scroll to [firstIndex]. */ | ||
public fun scrollTo(firstIndex: Int) | ||
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/** React to a user-initiated scroll to the target range. */ | ||
public fun onUserScroll(firstIndex: Int, lastIndex: Int) | ||
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/** | ||
* Returns the range of items to render into the view tree. This should be a slice of | ||
* `0..(itemCount - 1)`. It should cover the most-recently scrolled to `firstIndex..lastIndex` | ||
* range, plus any adjacent indexes to preload. | ||
*/ | ||
public fun loadRange(itemCount: Int): IntRange | ||
} |
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Seems like
strategy
needs to be added as a key torememberSaveable
. Otherwise changes in strategies would not reinitialize the state.