alexjhetherington
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An example implementation of a character controller, using move_and_collide
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A few example implementations of identifying materials based on world position
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FootnoteUtilities Public
A collection of common and useful Unity C# scripts to help you create projects quicker
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yarn-godot-wrapper-example Public
An example of how I wrap the YarnDonut addon c# code with gdscript. Just a demonstration; not cleaned up!
C# UpdatedOct 25, 2023 -
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Simple-Reactive-Blog Public
Simple blog to practice reactive programming techniques
Java UpdatedNov 27, 2018 -
adesolatewasteland Public
TypeScript browser game with narrative elements and lite basebuilding