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EYECATCH.BIN
Gong Xian edited this page Jan 24, 2023
·
10 revisions
The file ADVDATA/EYECATCH/EYECATCH.BIN contains strings that appear in the Team Status screen. It is loaded into memory at 8c6386c0
, as defined in 1ST_READ.BIN at 0x2174e0
.
Most strings are prepended with a sequence of control codes.
Location | Address | String |
---|---|---|
0x11787 |
8c649e47 |
@x@li0,0@c0@fs21,21@fm22,0@fi0,0@lm0,22攻@fs12,21@fm13,0 |
0x11c70 |
8c649e80 |
@fs21,21@fm22,0防@fs12,21@fm13,0 |
0x117e3 |
8c649ea3 |
@fs21,21@fm22,0移@fs12,21@fm13,0 This string begins with a line feed 0A . |
0x11805 |
8x649ec5 |
@fs20,20@fm22,0防@fs12,21@fm13,0 |
Location | Pointer | Reference | String |
---|---|---|---|
0xb644 |
7093648c |
0x10cb0 |
@x@c0@li0,3@fs26,26@fm14,0@lm0,35@fi6,0 @fm28,0 必殺攻撃 狼虎滅却
|
0x10c58 |
c798648c |
0x11207 |
@x@li0,0@c0@fs21,21@fm23,0@fi0,0@lm0,22@li1,11やる気なし… |
0x10c5c |
0299648c |
0x11242 |
@x@li0,0@c0@fs21,21@fm23,0@fi0,0@lm0,22@li1,11やる気十分! |
0x10c60 |
3d99648c |
0x1127d |
@x@li1,0@c0@fs21,21@fm23,0@fi10,0@lm0,22やる気@li1,0@c0@fs21,21@fm23,0@fi10,0@lm0,22 まぁまぁ
|
0x10c64 |
9d99648c |
0x112dd |
@x@li0,0@c0@fs21,21@fm23,0@fi0,0@lm0,22@li1,11エラーぴょん |
0x10c68 |
d899648c |
0x11318 |
@x@li0,-5@c0@fs22,22@fm24,0@fi0,0@lm0,24 タイプ:通常型 |
0x10c6c |
139a648c |
0x11353 |
@x@li0,-5@c0@fs22,22@fm24,0@fi0,0@lm0,24 タイプ:攻撃型 |
0x10c70 |
4e9a648c |
0x1138e |
@x@li0,-5@c0@fs22,22@fm24,0@fi0,0@lm0,24 タイプ:防御型 |
0x10c74 |
899a648c |
0x113c9 |
@x@li0,-5@c0@fs22,22@fm24,0@fi0,0@lm0,24 タイプ:究極型 |
0x10c78 |
c49a648c |
0x11404 |
@x@li0,-5@c0@fs22,22@fm24,0@fi0,0@lm0,24 エラーだぴょん |
0x10c80 |
ff9a648c |
0x1143f |
@x@li0,10@c0@fs21,23@fm23,0@fi11,0@lm0,28新入り隊長 |
0x10c84 |
339b648c |
0x11473 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28ハリキリ隊長 |
0x10c88 |
689b648c |
0x114a8 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28 中堅隊長 |
0x10c8c |
9b9b648c |
0x114db |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28ベテラン隊長 |
0x10c90 |
d09b648c |
0x11510 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28パワフル隊長 |
0x10c94 |
059c648c |
0x11545 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28 熱血隊長 |
0x10c98 |
389c648c |
0x11578 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28 闘魂隊長 |
0x10c9c |
6b9c648c |
0x115ab |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28しっかり隊長 |
0x10ca0 |
a09c648c |
0x115e0 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28 堅実隊長 |
0x10ca4 |
d39c648c |
0x11613 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28 鉄壁隊長 |
0x10ca8 |
069d648c |
0x11646 |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28黒髪の貴公子 |
0x10cac |
3b9d648c |
0x1167b |
@x@li0,10@c0@fs21,23@fm23,0@fi1,0@lm0,28エラーぴょん |
0x10cf8 |
709d648c |
0x116b0 |
刀光剣影 |
0x10cfc |
799d648c |
0x116b9 |
疾風迅雷 |
0x10d00 |
829d648c |
0x116c2 |
金∀無欠 The correct text is 金甌無欠. The ∀ character 81CD is redefined in the font sheet, as the 甌 character is outside of the range of Shift-JIS defined in this game's font sheet. |
0x10d04 |
8b9d648c |
0x116cb |
紫電一閃 |
0x10d08 |
949d648c |
0x116d4 |
古今無双 |
0x10d0c |
9d9d648c |
0x116dd |
金城鉄壁 |
0x10d10 |
a69d648c |
0x116e6 |
震天動地 |
0x10d14 |
af9d648c |
0x116ef |
エラー。 |
Formats
- ASCR format
- SBX/SBN
- LIP file
- SKFONT.CG
- ADCG texture
- BPV1 container
- LC1 file
- EYECATCH.BIN
- OpOption.bin
- Miscellaneous information
English translation technical details
Translation Instructions
- Extracting assets and rebuilding disc images
- Ghidra setup
- Emulation and memory searching
- Debugging Flycast with gdb-multiarch
- Script files
- Custom font tiles
- Map labels
- Editing compressed graphics
- Texture locations
- SRPG strings
- Menu strings
- Video encoding