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Compiling the Source Code
Subject9x edited this page Nov 13, 2021
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http://www.insideqc.com/qctut/started.shtml
\<path>\<to>\<game>\
[.exe, .dll, etc]
\metaldata \ -> holds ALL game assets
.pak3 etc
- Name this folder anything you'd like, I used 'qc'
- Clone the 'Master' branch of this repo to the 'qc' folder.
- fteqcc.exe, this is the quake C compiler.
- This will open the exe and show you the compiler's UI
- click the 'Compile' button to compile code.
- this is the 'server' code for the game, and is housed in /metaldata /
- to compile the Menu System, see the /metaldata /qc/menu/ folder (menu.dat)
- to compile the mission briefing menus, see the /metaldata /qc/client/ folder (csqc.dat)