Skip to content

v0.8.3

Compare
Choose a tag to compare
@SpectrumQT SpectrumQT released this 03 Jul 16:08
· 8 commits to main since this release

Bugfixes

  • Mod Export: Fixed Shape Keys handling in autogenerated ini (face and shoulder animations).
  • Mod Export: Fixed incorrect weights handling for object with Per-Component skeleton with renamed Vertex Groups.

Removals

  • Mod Export: Removed mod auto-pause with duplicate objects on screen for Merged Skeleton (algo caused more issues than solved).

Additions

  • Mod Export: Added option to Ignore Muted Shape Keys.

Adjustments

  • Import Object: Mirror Mesh option is now disabled by default.