1.5.97.5
- added Aura of Vitality, Mordenkainen's Faithful Hound, and Witch Bolt spells
- added Bountiful Luck, Grudge Bearer, and Weapon Master feats
- added College of Elegance subclass [design by HiddenHax]
- added Lizardfolk race [by Otearaisu]
- added official invisibility rules under lightning and obscurement rules
- balanced Burning Hex invocation to also apply on fire 1d6 condition for 1 minute
- balanced Orcish Aggression to grant STR or CON, PB/LR, require melee, and finish charge with free main attack
- balanced Vitriolist viscosity mixture power to apply hindered instead of confused
- fixed attack cantrips to trigger with all non ranged melee weapons
- fixed cantrips casting interaction with action switching setting to allow bonus spells
- fixed Ice Knife spell to increase dice with higher slots
- fixed Abilities of the Chain Master invocation to be main action only
- fixed Chilling Hex invocation damage type to Cold
- fixed Dragon Fear feat double combat log and feat description
- fixed Dragon Hide feat claw attack to be 1d4 + str unless better die type/count from Monk or other sources
- fixed Mage Slayer feat saving reaction to be once per long rest
- fixed Artillerist tiny fortified position power to be present on all 3 cannon types
- fixed Circle of the Stars inverted attacker and defender names on weal/woe saving modals
- fixed Martial Tactician overcome strategy power to trigger on all required scenarios
- fixed Martial Warlord coordinated assault power to be once per turn
- fixed Path of The Totem bear totem power to not force disadvantage against source
- fixed Patron Celestial healing light power missing from action bar
- fixed Patron Mountain eternal guardian power not reducing damage from 6th level onwards
known issues:
- Artillerist Force Ballista tiny cannon doesn't force attack DIS within 5 ft
- Artillerist Fortified Position medium cannon doesn't grant buff to self