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1.5.97.35

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@ThyWoof ThyWoof released this 22 Oct 00:01
· 594 commits to master since this release
4836f62
  • added final behaviors to Brawler, and Grappler feats [demoted Pugilist fighting style as redundant now]
  • added Gift of the Gem Dragon feat [bumped with prone in addition to push]
  • added key bindings for Select Character 5, Select Character 6, and Hide action [official UI keyboard section]
  • fixed Armor of Agathys damage determination, and consideration on reach attacks
  • fixed campaigns translator missing lore operations [i.e.: learn/unlearn/un-chart locations]
  • fixed Chromatic Dragon power not tracking any usages instead of PB per long rest
  • fixed Circle of Wildfire cauterizing flames not triggering on actor move step
  • fixed Defensive Duelist validating attacker wielded weapons instead of feat owner to present reaction
  • fixed Elemental Adept, and Elemental Master to reroll all damage dice of type instead of first instance only
  • fixed Enhanced Bond, Mind Sculpt, Power Surge, and Radiant Soul effect range type damage determination
  • fixed gadgets save soft lock under certain scenarios [i.e.: area activators]
  • fixed grappled actor interaction with flying grappler, prone, and dangerous zones [i.e.: Spike Growth]
  • fixed Great Weapon fighting style to reroll all damage dice instead of first instance only [VANILLA]
  • fixed Great Weapon Master, Power Attack, and Sharpshooter to use vanilla toggles and play nice on multiplayer
  • fixed Martial Warlord coordinated assault to also trigger if ally has unarmed instead of weapon only
  • fixed Martial Warlord press the advantage triggering on all unarmed and weapon attacks instead of melee only
  • fixed Patron Tree, Remorhaz, Wight Lord, and Young Remorhaz retribution consideration on reach attacks [VANILLA]
  • fixed Umbral Stalker shadow strike re-rolling damage dice on all attacks instead of sneak only
  • moved some mod settings to be offered under game official UI [check GUI, and keyboard sections]
  • reorg mod UI with more intuitive grouping [check general sections under backgrounds, spells, subclasses, etc.]