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1.5.97.32

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@ThyWoof ThyWoof released this 01 Oct 00:40
· 744 commits to master since this release
4bb0d2f
  • added General > Character > 'Add grapple action to all playable races'
  • added homebrew Grappler feat [TT one is very low GPA]
  • added Interface > Game UI > 'Disable multi-line spell offering on action bar [mainly for controller users]'
  • added Interface > Game UI > 'Hold SHIFT to snap line spells to grid'
  • fixed an exploit keeping memorized spells when removing attribute enhancement items [VANILLA]
  • fixed an instability on action bar when ally NPCs or summons die
  • fixed an instability when a gadget is damaged and an auto power is triggered
  • fixed Armor of Agathys spell to only remove self condition after enemy action infringing damage is complete
  • fixed chain reactions leading to an instability under complex scenarios
  • fixed custom campaigns translator missing set location status names in quest steps outcome
  • fixed Lightning and Obscurement rules not applying line of sight checks
  • fixed Oath of Thunder and Martial Weapon master applying attack modifiers to magical ones as well
  • fixed Path of the Wild Magic wild surge retribution also damaging self
  • fixed Roguish Arcane Scoundrel arcane backslash leading to an instability on casting
  • fixed Sentinel feat allowing reach opportunity attacks on 3rd benefit instead of 5ft only
  • fixed Sorcerous Wild Magic bend luck save behavior, and combat log rolled die colors
  • fixed Web spell missing lightly obscured debuff on restrained by web condition
  • improved Aasimar race to learn a light cantrip with no focus requirements
  • improved backgrounds documentation dump to include cantrips, proficiencies, pools, equipment, etc.
  • improved consistency between highlighted and actual tiles when casting line spells [VANILLA]
  • improved encounters to use better decision packages based on enemy type or class, and also work on multiplayer
  • improved Gravity Fissure spell by using angle to the line as a tiebreaker to which cell should pull
  • improved RESPEC to properly render new hero on UI, and fixed absurd AC under certain scenarios
  • improved slot type SHIFT key modifier to only require the key pressed on modals clicks, and also work on multiplayer
  • improved tooltips to be wider, and better fully render at 1080p or lower resolutions as one in Steam Deck