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1.5.94.39

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@ThyWoof ThyWoof released this 01 Jan 16:46
· 5018 commits to master since this release
7df5d65
  • added Gameplay > Rules > 'Update stealth on hero after attack if perceived on surprise round [first hero only]'

  • added Martial Warlord subclass [our view on a balanced Martial Marshal]

  • added Coordinated Attack (Maneuvering Attack) gambit

  • added Elusive Movement (Evasive Footwork) gambit

  • added Overwhelming Attack (Sweeping Attack) gambit

  • added Swift Throw (Quick Toss) gambit

  • fixed Blade Expert feat [ex-Blade Master] granting AC regardless of wielded weapon

  • fixed Blessing of Rime spell not removing condition when temp HPs get to zero

  • fixed Elemental Infusion spell displaying additional targets on tooltip instead of dice damage

  • fixed Monk remaining Ki points transmuting from the natural world into the integer one [no more negative Ki]

  • fixed Overwatch feat / fighting style [ex-Sentinel] keeping stop condition 1 round longer than it should

  • fixed Tactical Strike gambit not enforcing second target selection leading to a combat instability

  • fixed Taunted condition scenarios on Thunder Gauntlet weapon, Martial Guardian subclass, and Provoke gambit

  • fixed vanilla pools to also allow select Abyssal, Gnomish, and Infernal languages

  • deprecated Martial Marshal subclass [you can always edit settings.xml deprecated subclasses list at will]

  • improved vanilla grouped reactions to be executed in order of modal clicks instead of party order

  • removed recurrent temporary hit points from Innovation Armor defensive field feature

  • renamed some feats, features, fighting styles, spells, subclasses, etc. to respect copyright