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Releases: Qt-dev/exile-diary

v1.6.7

21 Aug 03:00
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What's Changed

  • Fix misc by @Qt-dev in #342
    • Fix small errors on map running making it fail sometimes
    • Fix the area name being wrong at the end of a run

Full Changelog: v1.6.6...v1.6.7

v1.6.6

16 Aug 06:39
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What's Changed

  • fix: Make debug change live change log lvl by @Qt-dev in #337
    • Fixes a hidden issue with the new debug button
  • fix: Add map tracking for Settlers by @Qt-dev in #338

Full Changelog: v1.6.5...v1.6.6

v1.6.5

13 Aug 15:36
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What's Changed

  • feat: Add league name to db name pattern by @Qt-dev in #336
    • fix for folks who reuse the same name every league
    • if db is too big, rename old db. Problem won't happen in the future
  • feat: Add a way to force debug mode through settings by @Qt-dev in #335
    • This adds way more logs if you are having issues
  • Add private league pricing by @Qt-dev in #334
    • Force league prices to come from a specific league from poe.ninja by changing this setting
  • Feat-add-rune-pricing by @Qt-dev in #333
  • Feat-add-uncategorized-items by @Qt-dev in #332
  • Refactor-rework-runparser by @Qt-dev in #331
    • Rewrite RunParser (The function that compiles a run)
    • Add tests
    • Fix app lock when Screenshot taking fails
    • Add timeout to Screenshot taking
    • Add new shortcut to finish a run (CTRL+F10)

Full Changelog: v1.6.4...v1.6.5

v1.6.4

05 Aug 19:05
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Full Changelog: v1.6.3...v1.6.4

v1.6.3

31 Jul 18:59
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What's Changed

  • Fix ocr issues by @Qt-dev in #326
    • Make mods detection work better on thin wide resolutions (yay for Lailloken-UI)
    • Make area name detection less prone to error
    • Prevent a deadlock state when the text detection was triggered on the area stats and the mods at the same time
  • fix: Remove Necropolis specific items by @Qt-dev in #327

Full Changelog: v1.6.2...v1.6.3

v1.6.2

23 Jul 16:41
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What's Changed

  • feat: Update Backend to use ignore helper too by @Qt-dev in #324
  • fix: DB call to insert areainfo by @Qt-dev in #325

Full Changelog: v1.6.0...v1.6.2

v1.6.0

23 Jul 06:41
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What's Changed

  • feat: Add Ultimatum Stash icon by @Qt-dev in #316
  • Feat add missing types by @Qt-dev in #317
  • Feat add filtering by @Qt-dev in #315
    • Add Item filtering across the whole app through settings in the Settings page
    • Add Filtering by minimum value, by name/type, by item category and by minimum value for a category (ex: Filter out all the div cards below 2c)
    • Rewire all stats to use the filters properly
  • Feat improve save timers by @Qt-dev in #318
  • chore(deps): bump braces from 3.0.2 to 3.0.3 by @dependabot in #314
  • chore(deps): bump ws from 7.5.9 to 7.5.10 by @dependabot in #313
  • chore(deps): bump app-builder-lib and electron-builder by @dependabot in #294
  • chore(deps): bump ejs from 3.1.9 to 3.1.10 by @dependabot in #320
  • chore(deps): bump phin and load-bmfont by @dependabot in #321
  • chore(deps): bump electron-updater from 6.1.4 to 6.3.0 by @dependabot in #319
  • feat: Update db to drop gained column by @Qt-dev in #322

Full Changelog: v1.5.3...v1.6.0

v1.5.3

19 May 03:30
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What's Changed

  • Fix outdated dependencies by @Qt-dev in #312

    • Updated:
      • Axios
      • Express
      • Webpack packages
    • REMOVED: Sqlite 3 (Finally...)
    • Updated packages to get ready for node 20
  • Fix item pricing necropolis by @Qt-dev in #311

    • Unidentified Uniques are now priced
    • Maps (including T17) are now priced (This broke when PoE.ninja changed their API with Necropolis)
    • Skill Gems are now priced
    • Chaos orb are now priced at 1c

Full Changelog: v1.5.2...v1.5.3

v1.5.2

11 Apr 16:13
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Full Changelog: v1.5.1...v1.5.2

v1.5.1

09 Apr 16:02
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What's Changed

  • Fix coffins by @Qt-dev in #309
    • Fix display to differentiate based in corpse lvl and stat
    • Fix pricing

Full Changelog: v1.5.0...v1.5.1