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Releases: Qt-dev/exile-diary

v1.0.1

16 Aug 05:56
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What's Changed

  • Feat add more info about client.txt missing by @Qt-dev in #138
  • fix: Issue where new users would not have the right settings to trigger the Stash tracking by @Qt-dev in #136
  • build(deps): bump word-wrap from 1.2.3 to 1.2.4 by @dependabot in #131
  • build(deps): bump semver from 7.5.0 to 7.5.2 by @dependabot in #129
  • build(deps): bump nth-check and @svgr/webpack by @dependabot in #130

Full Changelog: v1.0.0...v1.0.1

v1.0.0

16 Jul 15:27
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Changelog

  • rewrote: all of the frontend using modern tech
  • rewrote: part of the backend, using modern tech
  • rewrote: almost all interactions with DBs or API
  • added: Proper GGG Oauth API
  • added: Better information on the Overlay
  • added: Incubator warning (thanks lostcoaster)
  • added: Cleaner stats and better shareable version
  • removed (for now): search page (Need to work on figuring out what we want from there exactly, and then there's a lot of rewrite to be done too)
  • removed (for now): gear/stash snapshot navigation
  • removed (for now): misc options (SSF pricing and other newer options in the settings have been greyed out. I will see what is needed and what I can do to re add them in later versions)
  • removed (for now): Net Worth graph (Need to look into updating that)

Known issues

  • net worth looks weird when you're too rich
  • Overlay does not close right sometimes, triggering some "Object has been destroyed" errors
  • Table sorting does not save (but it should, sometimes)
  • Latest boss fights are missing from tracking (adding them should be retroactive though, the app just does not recognize them)
  • Some prices are inaccurate (I'm looking at you, div cards)
  • Many other things, but we'll get to them in time :)

What's Changed

Full Changelog: v0.3.20...v1.0.0

v1.0.0-beta.3

12 Jul 02:57
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v1.0.0-beta.3 Pre-release
Pre-release

What's Changed

Full Changelog: v1.0.0-beta.2...v1.0.0-beta.3

v1.0.0-beta.2

10 Jul 16:44
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v1.0.0-beta.2 Pre-release
Pre-release
  • fixed: Timeouts being too loosely defined
  • fixed: Closing down sequence to clean up any lose window

v1.0.0-beta.1

09 Jul 03:01
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v1.0.0-beta.1 Pre-release
Pre-release

1.0.0 Beta version

  • rewrote: all of the frontend using modern tech
  • rewrote: part of the backend, using modern tech
  • rewrote: interactions with DBs or API
  • added: Proper GGG Oauth API
  • added: Better information on the Overlay
  • added: Incubator warning (thanks lostcoaster)
  • added: Cleaner stats and better shareable version
  • removed (for now): search page (Need to work on figuring out what we want from there exactly, and then there's a lot of rewrite to be done too)
  • removed (for now): misc options (SSF pricing and other newer options in the settings have been greyed out. I will see what is needed and what I can do to re add them in later versions
  • removed (for now): Net Worth graph (Need to look into updating that)

Update from latest alpha

  • added: Overlay
  • added: Navigation between run pages
  • added: All of the runs as well as some more info on the front page
  • added: SideNav now tracks your current page
  • added: Stash Tab tracking + proper page to read it
  • fixed: Item value aggregation
  • fixed: A few run encounters
  • removed: Unused pages from the Nav
  • updated: The text recognition in screenshots

v1.0.0-alpha.13

29 May 16:00
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v1.0.0-alpha.13 Pre-release
Pre-release
  • fixed: Metamorph Detection
  • fixed: Shaper battle detection breaking all the stats page

v1.0.0-alpha.12

29 May 07:12
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v1.0.0-alpha.12 Pre-release
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New features

  • added: 4 stats tabs:
    • General Stats : Covers general stats about your gameplay
    • Area Stats: Stats about your map runs, with full history if possible
    • Boss Stats: Timer stats on all bosses encountered in the game
    • Loot Stats: Info about noticeable loot you found
  • cleaned up: DB calls for the stats pagel (2-3sec -> <200ms for ~200 runs)
  • added: Sorting and filtering when possible on the stats page
  • added: new page to login flow to pick your active character
  • added: requirement for the Client.txt file location to be set (or you're stuck in that settings page)
  • added: proper DB set up on new install / new login / new character

Fixes

  • fixed: Item duplicated in run loot table
  • fixed: Weird pricing in run loot table
  • refactor: Changed the full run loot table (removed data grid, added custom table with sorting and sub-table)
  • fixed: Issue with stats -> Run making the page expand infinitely
  • fixed: Patreon Link
  • fixed: NPM Author
  • fixed: Log Box unreadable when text too long
  • fixed: Runlist display the wrong list
  • fixed: Ordering on all tables
  • fixed: Column orders on Loottable

v1.0.0-alpha.11

17 May 20:03
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v1.0.0-alpha.11 Pre-release
Pre-release
  • fixed: AutoUpdater Error Handling
  • fixed: Fresh install errors (Headers and first character setup)
  • fixed: Error formatting when creating an issue

v1.0.0-alpha.9

15 May 02:30
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v1.0.0-alpha.9 Pre-release
Pre-release
  • added: Proper retry strategy in case of error 429 with GGG API
  • added: GGG API response cache

v1.0.0-alpha.10

15 May 06:24
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v1.0.0-alpha.10 Pre-release
Pre-release
  • fixed: Remove calls to unused dependencies
  • added: hourly check for auto updates