-
Notifications
You must be signed in to change notification settings - Fork 12
Player Aliases
Wiethoofd edited this page Aug 11, 2017
·
1 revision
Nicknames of players can be overridden client side and have additional clan tags.
When not saved in a .cfg
the added player override aliases do not persist after relaunching Team Fortress 2.
-
ce_playeraliases_add
: Adds a new player alias. -
ce_playeraliases_enabled
: Enables player aliases. -
ce_playeraliases_format_blu
: Name format for BLU players. -
ce_playeraliases_format_red
: Name format for RED players. -
ce_playeraliases_remove
: Removes an existing player alias.
-
ce_playeraliases_format_swap
: Swaps the values of ce_playeraliases_format_red and ce_playeraliases_format_blu. -
ce_playeraliases_list
: Prints all player aliases to console.
Nicknames can be forced with either the player's SteamID64 or SteamID3 when ce_playeraliases_enabled is set to 1
.
ce_playeraliases_add U:1:4658436 "Player Name"
ce_playeraliases_add 76561195026152143 Nickname