MaxToLux is the Autodesk 3dsMax internal plugin to render directly inside 3dsmax using LuxCoreRenderer API. The plugin(s) is written in c++. MaxToLux is still under development and needs more work to be a complete renderer.
The original forum discussion about this topic can be found here
MaxToLux is written in C++, and it's integrated into the interface like most other renderer plugins and natively utilizes the LuxCore interface.
Download binary build and plugin installer here
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