Releases
v1.5
Tabula Rasa integrations
Items with no interaction or placement ability moved to materials tab
Glow effects reworked for better ambient lighting
Learn any race's flag by picking it up
Flashlight beams are almost identical to the scanner's light
A lot of 'spooky' things are more serious again
Major cross-mod compatibility pass
Vending machines don't buy things from you
Peacekeeper shop items moved to places that make more sense
Fake ship licenses are 50% more expensive
Ore values are approximately 4x higher
Ursa Miner sells radioactive rods usable as ship fuel
Teleporters require cores AND relevant materials
Five new otherwise unobtainable sets in Frogg Furnishings
49 more unused items sold at the outpost
Spike Sphere seriously for real this time won't fall off things
Tech missions have more reasonable requirements
Higher tier mech bodies are more energy efficient
Ship lockers make food rot 80% slower
The orange stimpack returns
Mining tools can be made at an Agricultural Station
62 more unused items made craftable
Stimpacks moved from the Medical Station to the Apothecary
Too much more to list...
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