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Delaunoï - v0.1.1

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@JeremyBois JeremyBois released this 16 Mar 17:09
· 3 commits to master since this release

Merge demo application to master.

  • Dots are GPU instancing using Unity procedural instancing improving a lot rendering time
  • Faces are grouped together to drastically reduce the number improving a lot rendering time
  • Line drawing is the only bottleneck as each line required a specific render call (not yet optimized)
  • GPU instancing now working on both Windows and GNU/Linux platform

Demo can be used for:

  • Generation of random dots (Halton and Poisson supported) on a plane
  • Generation of Delaunay triangulations and Voronoï diagrams
  • Camera to move around (Fly camera with similar controls to Unity)
  • Can select different cell type for diagram generation
    • Voronoï
    • Centroid
    • Incenter
    • Random
  • Can activate drawing of different parts for both Triangulation and its dual
    • lines
    • faces
    • dots
  • Remember that line drawing is currently slow but faces and dots drawing is pretty fast