Delaunoï is a 2D library to construct Delaunay triangulations
and Voronoï diagrams
using QuadEdge datastructure as described
by Leonidas J. Guibas and Jorge Stolfi in the paper
Primitives for the manipulation of general subdivisions and the computation of Voronoi diagrams.
This library targets .NET framework 4.6.1
.
- Delaunay triangulation on plane / sphere
- Voronoi / Centroid / Incenter diagram on plane / sphere
- Random points sampling (Uniform, Halton, Poisson, Fibonnaci) on plane / sphere
Unity examples can be found in:
- Plane:
Assets/Scenes/GuibasStolfiTest
- Sphere:
Assets/Scenes/SphereSamplerTest
- Poisson sampling:
Assets/Scenes/PoissonDiskTest
In order to please Unity you must update your Scripting Runtime Version to 4.X (Edit/ProjectSettings/Player/OtherSettings
)
Delaunay triangulation:
Voronoï diagrams:
Generators: