This is a simple (buggy) Unity C# (SteamVR) implementation of the "Gravity Gloves" from Valve's Half-Life Alyx.
Co-Author: Malik Zekri (https://github.com/TheShadowTiki)
Gravity.Gloves.Test.mp4
- Download the zip or clone the repository.
- Create a Unity project and setup SteamVR.
- Make sure to also install the Quick Outline asset from the package manager: https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488#description
- Add GravityGloves.cs and PointAttach.cs to your hand object.