Skip to content

Latest commit

 

History

History
16 lines (11 loc) · 752 Bytes

README.md

File metadata and controls

16 lines (11 loc) · 752 Bytes

Gravity-Gloves

This is a simple (buggy) Unity C# (SteamVR) implementation of the "Gravity Gloves" from Valve's Half-Life Alyx.

Co-Author: Malik Zekri (https://github.com/TheShadowTiki)

Demo

Gravity.Gloves.Test.mp4

Setup

  1. Download the zip or clone the repository.
  2. Create a Unity project and setup SteamVR.
  3. Make sure to also install the Quick Outline asset from the package manager: https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488#description
  4. Add GravityGloves.cs and PointAttach.cs to your hand object.

Settings