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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 | ||
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# Apotheosis Adventure Module Config | ||
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affixes { | ||
# A list of type overrides for the affix loot system. Format is <itemname>|chance|<type>. | ||
# Valid types are: none, sword, trident, shield, heavy_weapon, pickaxe, shovel, crossbow, bow | ||
# Default: [minecraft:iron_sword|melee_weapon], [minecraft:shulker_shell|none] | ||
S:"Equipment Type Overrides" < | ||
minecraft:iron_sword|melee_weapon | ||
minecraft:shulker_shell|none | ||
> | ||
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# The chance that a naturally spawned mob will be granted an affix item. 0 = 0%, 1 = 100% | ||
# Default: 0.075; Range: [0.0 ~ 1.0] | ||
S:"Random Affix Chance"=0.075 | ||
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# If affixes that cleave can hit players (excluding the user). | ||
# Default: false | ||
B:"Cleave Players"=false | ||
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# If Quark's Attribute Tooltip handling is disabled for affix items | ||
# Default: true | ||
B:"Disable Quark Tooltips for Affix Items"=true | ||
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# The item that will be used when attempting to place torches with the torch placer affix. Must be a valid item that places a block on right click. | ||
# Default: minecraft:torch | ||
S:"Torch Placement Item"=minecraft:torch | ||
} | ||
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bosses { | ||
# If boss items are always cursed. Enable this if you want bosses to be less overpowered by always giving them a negative effect. | ||
# Default: false | ||
B:"Curse Boss Items"=false | ||
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# The range at which boss spawns will be announced. If you are closer than this number of blocks (ignoring y-level), you will receive the announcement. | ||
# Default: 96.0; Range: [0.0 ~ 1024.0] | ||
S:"Boss Announce Range"=96.0 | ||
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# The volume of the boss announcement sound. 0 to disable. This control is clientside. | ||
# Default: 0.75; Range: [0.0 ~ 1.0] | ||
S:"Boss Announce Volume"=0.75 | ||
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# If the boss announcement range ignores y-level. | ||
# Default: false | ||
B:"Boss Announce Ignore Y"=false | ||
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# The time, in ticks, that must pass between any two natural boss spawns in a single dimension. | ||
# Default: 3600; Range: [0 ~ 720000] | ||
I:"Boss Spawn Cooldown"=3600 | ||
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# If true, invading bosses will automatically target the closest player. | ||
# Default: false | ||
B:"Boss Auto-Aggro"=false | ||
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# If true, bosses will glow when they spawn. | ||
# Default: true | ||
B:"Boss Glowing On Spawn"=true | ||
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# Dimensions where bosses can spawn naturally, spawn chance, and spawn rules. | ||
# Format is dimname|chance|rule, chance is a float from 0..1. | ||
# Valid rules are visible here https://github.com/Shadows-of-Fire/Apotheosis/blob/1.19/src/main/java/shadows/apotheosis/adventure/boss/BossEvents.java#L174C27-L174C27 | ||
# Default: [minecraft:overworld|0.018|NEEDS_SKY], [minecraft:the_nether|0.025|ANY], [minecraft:the_end|0.018|SURFACE_OUTER_END], [twilightforest:twilight_forest|0.05|NEEDS_SURFACE] | ||
S:"Boss Spawn Dimensions" < | ||
minecraft:overworld|0.018|NEEDS_SKY | ||
minecraft:the_nether|0.025|ANY | ||
minecraft:the_end|0.018|SURFACE_OUTER_END | ||
twilightforest:twilight_forest|0.05|NEEDS_SURFACE | ||
> | ||
} | ||
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worldgen { | ||
# The dimensions that the deadly module will generate in. | ||
# Default: [overworld] | ||
S:"Generation Dimension Whitelist" < | ||
overworld | ||
> | ||
} | ||
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spawners { | ||
# The chance that a Rogue Spawner has a "valuable" chest instead of a standard one. 0 = 0%, 1 = 100% | ||
# Default: 0.11; Range: [0.0 ~ 1.0] | ||
S:"Spawner Value Chance"=0.11 | ||
} | ||
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wanderer { | ||
# If the Wandering Trader can attempt to spawn underground. | ||
# Server-authoritative. | ||
# Default: true | ||
B:"Underground Trader"=true | ||
} | ||
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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 | ||
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# Apotheosis Enchantment Module Config | ||
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client { | ||
# If enchanted book metadata (treasure, tradeable, etc) are shown in the tooltip. | ||
# Default: true | ||
B:"Show Enchanted Book Metadata"=true | ||
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# The 1/n chance that a sculkshelf plays a sound, per client tick. Set to 0 to disable. | ||
# Default: 200; Range: [0 ~ 32767] | ||
I:"Sculkshelf Noise Chance"=200 | ||
} | ||
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