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EamonnMR committed Jun 28, 2023
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# Space Craft 22
[![Watch the video](https://img.youtube.com/vi/1MED7rV_yug/hqdefault.jpg)](https://www.youtube.com/watch?v=1MED7rV_yug)
Latest in my [long](https://github.com/eamonnmr/zond) [line](https://github.com/eamonnmr/flythrough.space) [of](https://github.com/eamonnmr/orbital_fortress) [top](https://github.com/eamonnmr/mpevmvp) [down](https://github.com/eamonnmr/surviveSpace) space demos. The 3d content pipeline of [Hovertank 22](https://github.com/eamonnmr/hovertank-22) (Blender + [Union Bytes Painter](https://www.unionbytes.de/apps/ubpainter/)) with the map mechanics of [MPEVMVP](https://github.com/eamonnmr/mpevmvp) and the item-crafting "economy" of [Survive Space](https://github.com/eamonnmr/surviveSpace) (still working on porting that stuff.) There are probably more neat features to add from there - plenty of ideas never made it into Survive Space, and I'd be interested to port more [EV Nova](https://en.wikipedia.org/wiki/Escape_Velocity_Nova) features in to see how they'd jive with the more RPGish item management system.

Uses GD4 - Open the project in the Godot 4 editor, and use your favorite spreadsheet editor to edit data files!
Top down 2.5d space sandbox thing. Not terribly playable but very developer friendly.

[![Gameplay video](https://img.youtube.com/vi/1MED7rV_yug/hqdefault.jpg)](https://www.youtube.com/watch?v=1MED7rV_yug)
Latest in my [long](https://github.com/eamonnmr/zond) [line](https://github.com/eamonnmr/flythrough.space) [of](https://github.com/eamonnmr/orbital_fortress) [top](https://github.com/eamonnmr/mpevmvp) [down](https://github.com/eamonnmr/surviveSpace) space demos. The 3d content pipeline of [Hovertank 22](https://github.com/eamonnmr/hovertank-22) (Blender + [Union Bytes Painter](https://www.unionbytes.de/apps/ubpainter/)) with the map mechanics of [MPEVMVP](https://github.com/eamonnmr/mpevmvp) and the item-crafting "economy" of [Survive Space](https://github.com/eamonnmr/surviveSpace). There are probably more neat features to add from there - plenty of ideas never made it into Survive Space, and I'd be interested to port more [EV Nova](https://en.wikipedia.org/wiki/Escape_Velocity_Nova) features in to see how they'd jive with the more RPGish item management system.

Built in Godot 4 - Open the project in the Godot 4 editor, and use your favorite spreadsheet editor to edit data files!

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