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partial documentation
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CrazyAmphibian committed Dec 6, 2024
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Binary file added documentation/assets/Effect_hp_regeneration.webp
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Binary file added documentation/assets/Effect_slimy.webp
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9 changes: 9 additions & 0 deletions documentation/history.html
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Expand Up @@ -12,6 +12,15 @@ <h2>Version History<hr></h2>


<ul>

<li>V10.0 (December 6 2024)</li>
<ul>
<li>slightly adjusted a pixel scene</li>
<li>fixed some compatability bugs with other mods</li>
<li>added 3 materials to convert elements between types</li>
<li>added 2 materials which heal you</li>
<li>removed some redundant materials</li>
</ul>
<li>V9.0 (November 23 2024)</li>
<ul>
<li>added a world feature. It's a secret to no one.</li>
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18 changes: 18 additions & 0 deletions documentation/materials.html
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Expand Up @@ -125,6 +125,24 @@ <h2>Materials<hr></h2>
</tr>


<tr>
<td><a href="./materials/weakhealthpotion.html"><img src="../files/materials_gfx/el_weakhealthpotion.png">Life Essence</a></td>
<td>Liquid</td>
<td>
<div>Stain <ul><li> <img src="assets/Effect_slimy.webp">Slimy</li></ul></div>
<div>Ingest <ul><li> <img src="assets/Effect_hp_regeneration.webp">Regeneration <span class="ingestdurationnote">(0.0025)</span></li></ul></div>
</td>
</tr>

<tr>
<td><a href="./materials/healthpotion.html"><img src="../files/materials_gfx/el_healthpotion.png">Vigor</a></td>
<td>Liquid</td>
<td>
<div>Stain <ul><li> <img src="assets/Effect_slimy.webp">Slimy</li></ul></div>
<div>Ingest <ul><li> <img src="assets/Effect_hp_regeneration.webp">Regeneration <span class="ingestdurationnote">(0.005)</span></li></ul></div>
</td>
</tr>


<tr>
<td><a href="./materials/indestructium.html"><img style="background-color:#010100;width:2em;">Indestructium<span style="font-size:75%;color:#aaa;font-style:italic;">[unobtainable]</span></a></td>
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117 changes: 117 additions & 0 deletions documentation/materials/healthpotion.html
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@@ -0,0 +1,117 @@
<!DOCTYPE html>
<html>
<head>
<link href="../docstyle.css" rel="stylesheet" />
<style>

.infopannelleft{
width:25%
}

.infopannelright{
width:75%
}

.ingestdurationnote::after{
margin-left:-350px;
}

table{
border-collapse:collapse;
}


tr{
border: solid;

}

td{
text-align:center;
}
td:nth-of-type(2){
border-style:solid;
border-top-width: 0px;
border-bottom-width: 0px;
border-left-width: 1px;
border-right-width: 1px;
}

</style>
</head>
<body>

<a href="../home.html"><h1 id="titleheader">Electrum</h1></a>



<h3><a style="text-decoration:underline;" href="../materials.html">return to materials</a></h3>



<div class="spellinfopannel">

<div id="spellinfotitle">Vigor</div>

<div id="spellinfoimg"> <img src="../../files/materials_gfx/el_healthpotion.png"> </div>
<div id="spellinfotype"> <span class="infopannelleft">type:</span><span class="infopannelright">liquid</span></div>
<div id="spellinfotype"> <span class="infopannelleft">tags:</span><span class="infopannelright">[liquid],[liquid_common],[corrodible],[alchemy],[chaotic_transmutation]</span></div>
<div id="spellinfotype"> <span class="infopannelleft">effects:</span><span class="infopannelright"><ul>
<li>Ingest</li>
<ul>
<li> <img style="height:1em;" src="../assets/Effect_hp_regeneration.webp">Regeneration <span class="ingestdurationnote">(0.005)</span> </li>
</ul>
<li>Stain</li>
<ul>
<li> <img style="height:1em;" src="../assets/Effect_slimy.webp">Slimy </li>
</ul>

</ul>
</div>

<div id="spellinfoid">el_healthpotion</div>
</div>



<h3>Alchemy Reactions</h3>
<table style="border:2px solid;">

<tr>
<td>Reagents</td>
<td>Prob.</td>
<td>Products</td>
</tr>



<tr>
<td><span >Life Essence</span> + <span class="reaction_vanillamat">Ambrosia</span></td>
<td>50</td>
<td> <span class="reaction_materialisthis">Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>
<tr>
<td><span >Life Essence</span> + <span class="reaction_vanillamat">Invisiblium</span></td>
<td>50</td>
<td> <span class="reaction_materialisthis">Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>
<tr>
<td><span >Life Essence</span> + <span class="reaction_vanillamat">[magic_faster]</span></td>
<td>50</td>
<td> <span class="reaction_materialisthis">Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>
<tr>
<td><span >Life Essence</span> + <span class="reaction_vanillamat">Pheromone</span></td>
<td>50</td>
<td> <span class="reaction_materialisthis">Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>

</table>






</body>
</html>
125 changes: 125 additions & 0 deletions documentation/materials/weakhealthpotion.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,125 @@
<!DOCTYPE html>
<html>
<head>
<link href="../docstyle.css" rel="stylesheet" />
<style>

.infopannelleft{
width:25%
}

.infopannelright{
width:75%
}

.ingestdurationnote::after{
margin-left:-350px;
}

table{
border-collapse:collapse;
}


tr{
border: solid;

}

td{
text-align:center;
}
td:nth-of-type(2){
border-style:solid;
border-top-width: 0px;
border-bottom-width: 0px;
border-left-width: 1px;
border-right-width: 1px;
}

</style>
</head>
<body>

<a href="../home.html"><h1 id="titleheader">Electrum</h1></a>



<h3><a style="text-decoration:underline;" href="../materials.html">return to materials</a></h3>



<div class="spellinfopannel">

<div id="spellinfotitle">Life Essence</div>

<div id="spellinfoimg"> <img src="../../files/materials_gfx/el_weakhealthpotion.png"> </div>
<div id="spellinfotype"> <span class="infopannelleft">type:</span><span class="infopannelright">liquid</span></div>
<div id="spellinfotype"> <span class="infopannelleft">tags:</span><span class="infopannelright">[liquid],[liquid_common],[corrodible],[alchemy],[chaotic_transmutation]</span></div>
<div id="spellinfotype"> <span class="infopannelleft">effects:</span><span class="infopannelright"><ul>
<li>Ingest</li>
<ul>
<li> <img style="height:1em;" src="../assets/Effect_hp_regeneration.webp">Regeneration <span class="ingestdurationnote">(0.0025)</span> </li>
</ul>

<li>Stain</li>
<ul>
<li> <img style="height:1em;" src="../assets/Effect_slimy.webp">Slimy </li>
</ul>
</ul>
</div>

<div id="spellinfoid">el_weakhealthpotion</div>
</div>



<h3>Alchemy Reactions</h3>
<table style="border:2px solid;">

<tr>
<td>Reagents</td>
<td>Prob.</td>
<td>Products</td>
</tr>

<tr>
<td> <span class="reaction_vanillamat">blood</span> + <span class="reaction_vanillamat">bone</span> </td>
<td>50</td>
<td><span class="reaction_materialisthis">Life Essence</span> + <span class="reaction_vanillamat">Poison Gas</span> </td>
</tr>
<tr>
<td> <span class="reaction_materialisthis">Life Essence</span> + <span class="reaction_vanillamat">Whiskey</span> </td>
<td>50</td>
<td> <span class="reaction_vanillamat">Berserkium</span> + <span class="reaction_vanillamat">Coal</span></td>
</tr>
<tr>
<td><span class="reaction_materialisthis">Life Essence</span> + <span class="reaction_vanillamat">Ambrosia</span></td>
<td>50</td>
<td> <span>Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>
<tr>
<td><span class="reaction_materialisthis">Life Essence</span> + <span class="reaction_vanillamat">Invisiblium</span></td>
<td>50</td>
<td> <span>Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>
<tr>
<td><span class="reaction_materialisthis">Life Essence</span> + <span class="reaction_vanillamat">[magic_faster]</span></td>
<td>50</td>
<td> <span>Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>
<tr>
<td><span class="reaction_materialisthis">Life Essence</span> + <span class="reaction_vanillamat">Pheromone</span></td>
<td>50</td>
<td> <span>Vigor</span> + <span class="reaction_vanillamat">steam</span> </td>
</tr>

</table>






</body>
</html>
6 changes: 0 additions & 6 deletions files/mats.xml
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Expand Up @@ -700,12 +700,6 @@ each particle ingested grants [amount] seconds of the status effect
</Reaction>


<!--gives a way to get poly from unstable poly-->
<Reaction probability="80"
input_cell1="magic_liquid_unstable_polymorph" input_cell2="el_electrum"
output_cell1="magic_liquid_polymorph" output_cell2="smoke" >
</Reaction>

<!--gives a way to get acceleratium-->
<Reaction probability="80"
input_cell1="material_darkness" input_cell2="el_electrum"
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