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@Clpsplug Clpsplug released this 26 Nov 14:02
· 87 commits to base since this release

Now supports asynchronous loads!

Breaking changes

  • Fire() is now an asynchronous method.
    • This means you have to change void Fire() to async UniTask Fire().
    • UniSwitcher will trigger "transition out" when this method finishes running.
    • For this reason, IsHeld() is not considered anymore.

New stuff

  • Added ADVANCED.md - learn advanced usage of UniSwitcher!