Releases: ChoGGi/SurvivingMars_CheatMods
Releases · ChoGGi/SurvivingMars_CheatMods
v19.4
Happy New Year
ECM v19.4 (4 Jan 2025)
Added:
- ECM.Debug.Storybits>Toggle Story Bit Log: Show Storybit info in console log, and extra info in g_StoryBitsLog.
- ECM.Game.Interface.Toggle Use All Loading Screens: Some DLC replaces loading screens with their own, enable to use all of them.
- ECM.Debug.Toggles>Show Console Errors: Show extra debug errors in console.
- This was already part of ECM and enabled by default, it's turned off by default now.
Changed:
- Object Cloner no longer centres in a hex.
- SetGameSpeed has a couple faster options to really speed up waiting.
- A couple of the console menu items can be right-clicked to paste func into console.
- ToggleFuncHook defaults to everything instead of just mod paths.
Fixed:
- When cloning barrel dome at non-default angle grass texture gets stuck on ground.
Removed:
- Toggle UI transparency checkbox from console log window.
Lib v12.4 (4 Jan 2025)
- Added checkbox to toggle UI transparency to my dialogs.
- Added DoSomethingQuestion(): Generic warning msg.
- Added CopyProperties(): Lets you skip certain properties when copying.
- Cleaned up how GetNearestIdleDrone looks for drones.
- RetName was showing weird crap for numbers.
- Moved RetThreadInfo/FindThreadFunc from ECM to Lib.
Examine:
- Added Tool Bar>Clear Table: Remove all entries from this table.
- Removed toggle UI transparency button.
- Holding Ctrl and closing an examine dialog by pressing X will no longer close the console log dialog.
- Cleaned up ThreadsRegister results.
- Shows more info for some tables.
v19.3
ECM v19.3 (17 Nov 2024)
Changed:
- Renamed Test Story Bits -> Start Story Bits.
Fixed:
- Laggy Flightgrid toggle (Shift-F2).
- Keep Cheats Menu Position didn't work (thanks RoughGiGaMo).
- Also the add/remove toolbar actions dialog was pushed down by dragging cheat menu (thanks RoughGiGaMo).
- Set Funding max amount was too much.
Lib v12.3 (17 Nov 2024)
- Added GetCityLabels()
-
If loading pre-picard saves in picard (picard game update not dlc)
-
Only needed during OnMsg.LoadGame
- Examining certain objs wouldn't open child examine below parent examine.
Examine:
- Fixed Tools>Functions
v19.2
ECM v19.2 (4 Aug 2024)
Added:
- Menu>Debug>Toggle Missing Mods Message (it's been around as a setting to manually change).
- Use to get rid of "This savegame was loaded in the past without required mods or with an incompatible game version."
Changed:
- Menu>Cheats>Unlock Achievements will show DLC achievements (missing descriptions).
- Renamed Toggle Building Grid Position to Toggle Mouse Grid Position.
- Moved items in Menu>Game>UI to Menu>Game>Interface.
- Also renamed some items in the menu.
- Added msg to missing mod dialog box showing how to disable it.
- ExportMapDataToCSV uses 13 instead of 12 breakthroughs.
- Added Tool tips to Menu>Game>UI>UI Transparency.
- Stopped using TranslationTable, might cause some string issues.
- Entity spawner has a button to change scale.
Fixed:
- Issue opening certain items in Menu>Cheats>Consts (thanks Parrot).
Lib v12.2 (4 Aug 2024)
- Split ChoGGi funcs into their own table for localing.
- Find Dialog tries to show correct table index number when searching an indexed table (usually off by one).
- Examine Dump text file name is changed to use date instead of screenshot name func.
- ExportMapDataToCSV uses DLC for filename.
- Pasting in code in console should properly add spaces.
- Stopped using TranslationTable, might cause some string issues.
- DeleteObject was leaving particles behind for certain buildings.
- Fixed ExportMapDataToCSV maxing out at 12 for CSV export (thanks Sicarious).
- Added ChangeCargoValue().
v19.1
ECM v19.1 (4 Sep 2023)
Fixed:
- Some mod game rule was interfering with Mission>Game Rules (thanks FURRYHUSKY1000).
Lib v12.1 (4 Sep 2023)
Examine:
- Examine>Delete All skips dust plumes.
- Examine>Tool Bar>Copy All Text: Copies dialog text to clipboard.
- Examine>Tool Bar>Delete All Objects: Removes all objects of the same type (from current map).
v19.0
v18.9
ECM v18.9 (6 May 2023)
Fixed:
- Early story bits happened when Debug>Override Condition Prereqs was enabled (thanks PsiFive).
- Log spam from CheatMoveRealm().
Lib v11.9 (6 May 2023)
Examine:
- Clicking the @ for objects will select that obj.
- Game could crash when viewing preview of some descriptions.
v18.8
ECM v18.8 (23 Mar 2023)
Added:
- Lua Revision to main menu (change ShowLuaRevision in settings to disable it).
Changed:
- Re-added Remove Mysteries menu item.
- SkipModEditorDialog renamed to SkipModEditorCompletely, so it doesn't come back to bite me anymore.
Fixed:
- Remove Building Limits works on underground wonders.
- Menu>Mission>multiple menu items updated for picard.
Lib v11.8 (23 Mar 2023)
- Found some more Picard map stuff to update.
- Cleaned up some log spam from some of my mods.
- Issue with Examine and certain tables.
v18.7
ECM v18.7 (4 Dec 2022)
Added:
- Mod option to reset ECM settings.
Fixed:
- Log spam when using this mod on pre-Picard versions of the game.
- InstHarvest didn't always InstHarvest.
Lib v11.7 (4 Dec 2022)
- Fix log spam when using this mod on pre-Picard versions of the game.
- Tooltip for Mod Options entry in game menu.
- RGBtoColour() ignored A from RGBA
- GetPassablePointNearby()/GetRandomPassable()/GetRandomPassablePoint() and picard.
Examine:
- Added UI Click To Examine to toolbar buttons.
- UI flash wasn't working when first opening examine dialog.
v18.6
ECM v18.6 (11 Sep 2022)
Added:
- Infopanel Cheats>InstHarvest: Instantly harvest current crop.
Fixed:
- A couple instances of UICity I somehow missed.
Lib v11.6 (11 Sep 2022)
- Mod Option: Disable Dialog Escape: Pressing Escape won't close dialog boxes (default enabled).
- Log spam from AttachToNearestDome().
- You can use OpenExamineDelayed()/exd() before classes process (err re-process for mods).
It'll open all stored objs after ClassesPostprocess, so some stuff can change, but it's better than naught.
v18.5
ECM v18.5 (10 July 2022)
Added:
- Shortcut to UI Examine in Console>Tools.
- Menu>Game>UI>Infopanel Toolbar Constrain: Limits size of infopanel toolbar buttons for those that have too many buttons (and they go off panel).
Fixed:
- Menu>ECM>Colonist>Set Gender New didn't work (thanks Helbrass).
- Log spam on older saves.
- Monitor Func Calls didn't work (thanks Tremualin).
Changed:
- Added coordinates to CSV export.
- Cheats>Trigger fireworks now works on all maps.
- Monitor Func Calls shows list of funcs in order called.
Removed:
- Mystery Log: Use SkiRich's Sherlock mod instead (it's nicer anyways).
Lib v11.5 (10 July 2022)
- Fixed SetBuildingLimits and tracks not being able to be built.
- Single click to change mod toggle options.
- Added ObjectCloner().