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The Graphical Update (v0.6.0)

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@BlurOne-GIT BlurOne-GIT released this 14 Oct 03:10
· 9 commits to main since this release

What's Changed

This update packs a lot of changes, the main focus being on the (almost) graphical parity with the original game, and other engine and code changes:

  • Winning, losing and pausing now work like in the original game, with transitions and cursor displaying.
  • Already implemented graphics' palettes were fixed to match the OCS/ECS colors.
  • Implemented graphical Fidelity Levels.
  • Added all sprites for all Graphic Sets.
  • Added an option to "fix" the 4th Graphic Set's palette.
  • Divided the Main Menu into more panels.
  • Imported Topaz fonts.
  • Implemented Password and OwnSet inputs.
  • Fixed fullscreen.
  • Fixed game resetting when lives run out.
  • Added Game Over screen.
  • Added option to skip the title transition by clicking again.
  • (Partially) Fixed score calculation.
  • Added an icon for the program (Windows only for now).
  • Upgraded to MonoGame 3.8.2 and .Net 8.
    There are still some graphical changes to be done to achieve visual parity (not counting the ones needing a decompilation), like the level preview, or some other intentional breaks to match the original game.

Full Changelog: v0.5.0...v0.6.0