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Releases: BlurOne-GIT/Re-Logical

v0.6.1 Hotfix Patch

15 Oct 02:00
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v0.6.1 Hotfix Patch Pre-release
Pre-release

What's Changed

  • Fixed not being able to play stages with a teleporter because of a bad path.
  • Fixed borderless fullscreen (again).
  • Fixed backdrop to cover in fullscreen.
  • Fixed a parity issue with the colour forecast.
  • Made levelsets disposable, correctly closing and disposing file streams.
  • Fixed empty stages (without total parity).

Full Changelog: v0.6.0...v0.6.1

The Graphical Update (v0.6.0)

14 Oct 03:10
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What's Changed

This update packs a lot of changes, the main focus being on the (almost) graphical parity with the original game, and other engine and code changes:

  • Winning, losing and pausing now work like in the original game, with transitions and cursor displaying.
  • Already implemented graphics' palettes were fixed to match the OCS/ECS colors.
  • Implemented graphical Fidelity Levels.
  • Added all sprites for all Graphic Sets.
  • Added an option to "fix" the 4th Graphic Set's palette.
  • Divided the Main Menu into more panels.
  • Imported Topaz fonts.
  • Implemented Password and OwnSet inputs.
  • Fixed fullscreen.
  • Fixed game resetting when lives run out.
  • Added Game Over screen.
  • Added option to skip the title transition by clicking again.
  • (Partially) Fixed score calculation.
  • Added an icon for the program (Windows only for now).
  • Upgraded to MonoGame 3.8.2 and .Net 8.
    There are still some graphical changes to be done to achieve visual parity (not counting the ones needing a decompilation), like the level preview, or some other intentional breaks to match the original game.

Full Changelog: v0.5.0...v0.6.0

The Synchronous Update (v0.5.0)

15 Jul 01:50
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Removed asynchronous code.

Full Changelog: v0.4.0...v0.5.0

The Non-Static Textures Update (v0.4.0)

15 Jul 01:48
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Got rid of static LevelResources, having each class manage its own resources.

Full Changelog: v0.3.0...v0.4.0

The Config Update (v0.3.0)

15 Jul 01:45
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Remade the configs, from using a binary file to using json.

Full Changelog: v0.2.0...v0.3.0

The MmgEngine Update (v0.2.0)

15 Jul 01:43
a8ee8ea
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Ported the old project to the new version of MmgEngine.

Full Changelog: v0.1.0...v0.2.0

Initial Effort (v0.1.0)

23 Jul 00:39
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fix(Content): references