v1.1.2 - Politics and Schemes
Hey there peeps around the world,
long time no hear, am I right? Well, I trusted that you believe me when I said I'll continue this project until the point where I tell I will no longer and so I do! Before you read on please be aware, that the next few lines talk about politics, depression and life goals. You have been warned!
The reason why it took me so long to publish a new release let alone such a meagre one with no real support of v12 (even though I now changed the tag) is that the whole world seemed to go mad around may this year. This and the fact that I had to switch jobs was quite demanding towards my psyche and took it's toll in a short term depression which I countered with "less sitting in front of the computer to relax from sitting in front of the computer the whole day".
The US election, the elections and political tides around the world frankly, really took it's toll on me and I just had to do something else instead of thinking too much in an environment that is far too close to a huge information source, so I started painting stuff and got pretty decent at it instead. Now... the US election is over and I can tell you that I'm one of these people who are utterly afraid of the direction this world turns and this lead me to the point in which I might as well cancel my work on this system and burrow myself into the next best Swiss bunker to just return when you guys sorted it all out... . But that's not what I'm going to do.
Eclipse Phase is a highly diverse system and world to me. Like none else it reflects hopes and fears of modern human society, be it the replacement by a machine, the fear of a military junta or the question what "being human" actually means. But this system and the people who're working on it do not say, that everything is grimdark. They're not writing Warhammer 40k (which I love to play, don't get me wrong) but instead offering a future that might not yet be perfect, but has the opportunity to be better than what we have today.
The lore tells about great catastrophes in which most of transhumanity gets killed, resource wars are fought and fascist, catholic regimes try to control the sun system. But they're not necessarily succeeding. They can fail. There might be opportunity in this world for a better place in which AI, humans and octopodae join claw in hand in tentacle to work and live together with no concepts for racism or hate and suppression. This is a possibility in Eclipse Phase.
So while TITAN is trying to kill us all (or is it?) and the Jovians are the meanest, baddest bunch in the whole galaxy (or are they?) we decide which stories we tell and can imagine a world in which gay- and trans-rights are real. In which we're not killing each other for (not) having specific reproductional organs. In which a better tomorrow is thinkable.
I love this world and lore and system and the prospect of a world which - with all it's flaws and horrors - tends to get a little bit brighter every day. And this is why I want to continue this system and will develop it even further than what we see today.
In the months to come I will now turn towards bigger topics inside the system. Too often did I not touch specific things in the vague hope that someone else might do it but alas: It's not going to happen. So the next couple of changes might be rather big and I might struggle a lot in finding out how to implement them, but I'll eventually getting there. Promise. Things I see on my plate next are:
- A character generation option with a system that allows it to simply add new cultures, professions and hobbies to your game
- An overhaul on Psi and the way infection is implemented
- An even better system to receive and withstand damage, so you will have less character sheet opening- and more actual playing time
- A better, responsive design for smaller screens
- And last but not least FINALLY drag and drop bodies to get rid of this old morph system in place
I hope you're still in for the ride! Will be a lot of fun to have had :)
Bug Fixes & Code Quality
- Fixed a bug that prevented "healing" from working properly
- Fixed a bug that prevented the GM from seeing pool use in private gm rolls
- Fixed a bug that rendered the calculation of temp wound/trauma ignore useless