If it's worth doing, it's worth overdoing.
- Ayn Rand
Mostly working on Wyvern, a C++ 3D game engine with a focus on rendering speed and ease of use
Occasionally doing some small projects, most often system or platform related stuff, like template-based C++ reflection or a PlayStation 1 premake script.
I wish to branch out my platform knowledge in the future, having only developed for Windows, Web (Emscripten), and PlayStation 5.