- Powerful in-game code editor
- Model inspector
- Fly
- Freecam
- Teleport to the map waypoint
In-game code editor allows you to execute some JS code on client- or server- side directly in the game, while having autocompletion, hints, and so on.
Features:
- Resizable and movable window
- File persistence (files are saved in the local storage, so they don't reset after a reconnect/server restart)
- Autocompletion with the newest typings (dynamically downloaded from the typings repo)
- Ability to use code editor with keybinds only (Press Ctrl Alt / to see all the keybinds)
- Autocompletion snippets (Press Ctrl Alt ' to see all the autocompletion snippets)
- Allows using top level await
- Shows all code's logs (even with colors!) and the return value in the editor
- Has half-transparent mode (F5)
- Is pretty customizable, has a plenty of editor themes
Model inspector allows you to get basic information about the entity
Features:
- Ability to select entity via crosshair or a cursor (F2)
- Shows model boundaries
- If the entity is alt:V Entity, shows its type and id
Features:
- Third person fly available
- Holding Shift while entering fly will enable freecam
- Leaving fly will teleport you to the ground (unless you're holding Space)
- You can change speed by scrolling mouse wheel
- Q - Fly Down, E - Fly Up
- Hold Ctrl - Slow down, Hold Shift - speed up
F2 - Toggle cursor
F3 - Model inspector
F4 - Fly
Space F4 - Leave fly without teleportation to the ground
Shift F4 - Freecam
F5 - Code editor half-transparent mode
F6 - Code editor
F9 - Teleport to a waypoint on a map
Ctrl Alt N - Create client file
Ctrl Alt B - Create server file
Ctrl Alt D - Delete current file
Ctrl Alt R - Rename current file
Ctrl Alt F - Focus editor
Ctrl Alt ↑ (Arrow up) - Previous file
Ctrl Alt ↓ (Arrow down) - Next file
F7 or Ctrl Alt E - Execute code
Ctrl Alt ' - Snippets list
yarn install
yarn build