1.0
Full release of Endless Sky Main Plot Plus!
Contains:
-Guided start to allow you to join free worlds, remain neutral, or side with the syndicate if you also have leklachu's "Crisis in Management" plugin installed
-Neutrality mini-campaign as an alternative to free worlds
-Road to Hai Reveal mini-campaign bridging the Neutrality mini-campaign with Hai Reveal and unlocking Wanderers
-Patched war reaction missions that take into account whether you chose reconciliation, checkmate, neutrality, or crisis in management
-Syndicate Mark Two ships join fleets upon completing the main plot
-Syndicate Test Dummy and nuclear armed ships join fleets upon completing checkmate or neutrality
-The Deep sells science drones and a drone variant of the Aerie some time after completing project hawking
-Many improvements to checkmate made by Amazinite, patched to work with the latest version of the game
-Delayed start, an alternate start on Tarazed two years after the main one, with enough credits to buy a Blackbird and no loan
-Augmented nukes made by Azure3141, available to purchase after completing checkmate, and used in syndicate nuclear fleets after checkmate/neutrality
Changes from the beta release:
-Deep science drone fleets are 10x rarer across the board
-You are now told when the neutrality plotline is over ("main plot completed") and don't have to visit Farpoint to do Wanderers/Hai Reveal
-Bounty hunter escorts in the Road to Hai Reveal Danforth mission can no longer be hostile if you assist too many pirates
-The Hai wormhole warning is once again blocked if you meet the Hai during the main plot (same as vanilla), but you can still do Hai Reveal if you meet the Hai in the middle of the neutrality plotline
-Some Hai Reveal timers ("friend arrives" and "friend settled in") start ticking at the start of Hai Reveal instead of when finishing the Road to Hai Reveal Danforth mission for those who choose neutrality (same as vanilla)
-Copyright file is machine readable
-More consistent syntax structure
-Many other bug fixes
To install on PC, clone normally or download the zip file and extract to your plugins folder:
Windows: %appdata%\endless-sky\plugins
Mac: ~/Library/ApplicationSupport/endless-sky/plugins
Linux: ~/.local/share/endless-sky/plugins
Flatpak: ~/.var/app/io.github.endless_sky.endless_sky/data/endless-sky/plugins
To install on mobile, download the zip file, then, in game, go to Preferences... -> Plugins -> Import and choose the downloaded zip file.