Quickly launch/run applications or executables from the command palette (Ctrl/⌘+Shift+P
). You can use this to open a terminal window in the project directory or even open the selected file for editing in photoshop.
Edit the commands file via Preferences -> Package Settings -> Launch -> Commands
{
"caption": "Launch: Git - Checkout",
"command": "launch",
"args":{
"command": ["git", "checkout", "${branch:master:Branch?}"],
"cwd": "${project_folder}"
}
}
Argument | Description |
---|---|
command |
Command to launch (string or array) |
cwd |
Current Working Directory path |
Quotes will be added to command elements with spaces on Windows
Variables are replacement tokens that can be used in any argument.
Format: ${name:default:prompt}
Variable Part | Description |
---|---|
name |
Variable name |
default |
(Optional) Default variable value |
prompt |
(Optional) String to present the user if variable is undefined |
Variable | Description |
---|---|
file |
Path to current file |
file_path |
Path to directory of current file |
file_name |
Current file name |
file_project_path |
Path to current file relative to first project folder |
project |
Project name |
project_folder |
Path to first project folder |
project_folder[n] |
Path to n th project folder |
selected_text |
Currently selected text(s) in sublime |
You can set project specific variables in your project settings file by creating a key named launch_variables
. These will get merged with the predefined variables at run time.
{
"folders": [],
"launch_variables":
{
"one_variable": "is fun",
"two_variables": "is a party"
}
}
[
// Edit selected file in Paint
{
"caption": "Launch: Edit selected in Paint",
"command": "launch",
"args":{
"command": [
"C:\\Windows\\system32\\mspaint.exe",
"${project_folder}\\${selected_text::Image to open?}"
],
}
},
// Launch WSL Terminal in project_folder
{
"caption": "Launch: WSL Terminal",
"command": "launch",
"args":{
"command": ["C:\\Windows\\System32\\wsl.exe"],
"cwd": "${project_folder}"
}
},
// Run Mac Terminal in project_folder
{
"caption": "Launch: Mac Terminal",
"command": "launch",
"args":{
"command": ["open", "-a", "Terminal", "${project_folder}"]
}
},
// Create Unix Terminal in project_folder
{
"caption": "Launch: Unix Terminal",
"command": "launch",
"args":{
"command": ["gnome-terminal"],
"cwd": "${project_folder}"
}
},
// Open and Select current file in Explorer
{
"caption": "Launch: Open file in Explorer",
"command": "launch",
"args":{
"command": ["explorer", "/select,${file}"]
}
},
// Open Git Gui for current project
{
"caption": "Launch: Git Gui",
"command": "launch",
"args":{
"command": ["C:\\Program Files\\Git\\cmd\\git-gui.exe"],
"cwd": "${project_folder}"
}
},
// Stage current file in Git
{
"caption": "Launch: Git - Stage file",
"command": "launch",
"args":{
"command": ["git", "add", "${file_project_path}"],
"cwd": "${project_folder}"
}
}
]