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fix: lua call error #100

fix: lua call error

fix: lua call error #100

Workflow file for this run

name: release
on:
push:
tags:
- 'v*'
jobs:
build-windows:
name: windows build
runs-on: windows-latest
steps:
- name: Install NSIS
run: |
iwr -useb get.scoop.sh -outfile 'install.ps1'
.\install.ps1 -RunAsAdmin
scoop update
scoop install main/xmake
$env:path+=";$Home\scoop\shims"
xmake --version
- uses: actions/checkout@v4
with:
fetch-depth: 1
- name: build-x86_64
env:
VERSION: ${{ github.ref_name }}
shell: powershell
run: |
$env:path+=";$Home\scoop\shims"
xmake f -c -y
tree /f .xmake\windows\x64\repositories\xrepo
xmake build -y onscripter
- uses: actions/upload-artifact@v4
with:
name: onscripter-windows-${{ github.run_id }}
path: |
dist/onscripter-windows-x86_64.exe
build-osx:
name: macos build
runs-on: macos-latest
steps:
- name: install-xmake
run: |
brew install xmake
xmake --version
- uses: actions/checkout@v4
with:
fetch-depth: 1
- name: build-x64
env:
VERSION: ${{ github.ref_name }}
run: |
xmake f -c -y --target_minver=10.13
xmake build -y onscripter
- name: build-arm64
env:
VERSION: ${{ github.ref_name }}
ARCH: arm64
run: |
xmake f -a arm64 -c -y --target_minver=12.01
xmake build -y onscripter
- name: build-iphone
env:
VERSION: ${{ github.ref_name }}
ARCH: arm64
run: |
xmake f -p iphoneos --target_minver=12.0 -y -c
xmake b onscripter-oc
xmake package onscripter-oc
cp build/iphoneos/arm64/release/onscripter-oc.ipa dist/
- uses: actions/upload-artifact@v4
with:
name: onscripter-osx-${{ github.run_id }}
path: |
dist/onscripter-darwin-x86_64
dist/onscripter-darwin-arm64
dist/onscripter-oc.ipa
build-android:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 1
- name: install-xmake
run: |
./script/xmake-install.sh xmake-amd64.deb
sudo apt-get install -y ./xmake-amd64.deb
rm ./xmake-amd64.deb
xmake --version
- name: cert
env:
CERT_TEXT: ${{ secrets.CERT_TEXT }}
VERSION: ${{ github.ref_name }}
run: |
cd project/android
echo "org.gradle.java.home=${JAVA_HOME_11_X64}" >> gradle.properties
echo "versionName=${VERSION}" >> local.properties
echo "$CERT_TEXT" > cert.txt
cat cert.txt | base64 -d > cert.tar.xz
tar -xf cert.tar.xz
rm cert.tar.xz cert.txt
ls -lh keystore.properties release.keystore
cd ../../
mkdir -p dist
- name: build-arm64-so
env:
VERSION: ${{ github.ref_name }}
run: |
xmake f -p android -a arm64-v8a --ndk_sdkver=21 --ndk=${ANDROID_NDK} -y -c
xmake build -y onscripter
- name: build-apk
run: |
export JAVA_HOME=$JAVA_HOME_17_X64
cd project/android
./gradlew assembleRelease
cp ./app/build/outputs/apk/release/app-release.apk ../../dist/onscripter-release.apk
cd ../../
- uses: actions/upload-artifact@v4
with:
name: onscripter-android-${{ github.run_id }}
path: |
dist/onscripter-release.apk
update-release:
runs-on: ubuntu-latest
needs: [build-osx, build-windows, build-android]
steps:
- uses: actions/download-artifact@v4
with:
name: onscripter-windows-${{ github.run_id }}
path: dist
- uses: actions/download-artifact@v4
with:
name: onscripter-osx-${{ github.run_id }}
path: dist
- uses: actions/download-artifact@v4
with:
name: onscripter-android-${{ github.run_id }}
path: dist
- name: list file
run: |
ls -R
- name: update
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/') && github.ref_name != 'v0.0.0'
with:
files: |
dist/onscripter-windows-x86_64.exe
dist/onscripter-darwin-x86_64
dist/onscripter-darwin-arm64
dist/onscripter-release.apk
dist/onscripter-oc.ipa