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v0.1.68

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@github-actions github-actions released this 14 Dec 07:36
· 22 commits to next since this release

New Features

  • true hand display behind the setting (#217)
  • add support for 1.21.3 376c358
  • support for multiple sources for mapDir url in case if first source can't be fetched 74cb815
  • add ping display on mobile & via f3, playground ui improvements 18a191a
  • Text display orientation and rendering fixes (#235)
  • minimap and full screen map (disabled by default) (#147)
  • add query parameter to specify your custom server lists to display in UI: ?serversList c97dbbd
  • custom proxy is applied in servers list ui when ?proxy is specified c97dbbd
  • add a way to quickly copy server list with ctrl+c in servers list ui c97dbbd
  • add gamerules support: basic data parsing, now possible to control/change them via /gamerule only these gamerules effect implemented: doDaylightCycle b881a61

Bug Fixes

  • fix signs could not be rendered properly because font was not in the build b10c680
  • update changed blocks quicker in the world by using a dedicated mesher thread reserved for blocks updates only a4c86d7
  • finally fix issues with ray casting on small distances. which was easy to notice on blocks like buttons when very close 5902918
  • replace Available Offline text with Downloaded to avoid confustion when the app is Offline 7596520
  • fix race condition when state id change was received from server faster than chunk was processed by mesher: now the change will await for the chunk load first instead of ignoring it. sync common code from webgpu 3bacef1
  • spectator: display cursor block in f3, hide hotbar and hunger 5783b98
  • fix renderer bug cactus was exposing the world 0b8eaa4
  • improve output commands formatting, especially errored ones b881a61
  • better messaging from output commands (now green) b881a61

This release URL: https://prismarine-cdvyjhviz-zaro.vercel.app