v0.1.68
New Features
- true hand display behind the setting (#217)
- add support for 1.21.3 376c358
- support for multiple sources for
mapDir
url in case if first source can't be fetched 74cb815 - add ping display on mobile & via f3, playground ui improvements 18a191a
- Text display orientation and rendering fixes (#235)
- minimap and full screen map (disabled by default) (#147)
- add query parameter to specify your custom server lists to display in UI: ?serversList c97dbbd
- custom proxy is applied in servers list ui when ?proxy is specified c97dbbd
- add a way to quickly copy server list with ctrl+c in servers list ui c97dbbd
- add gamerules support: basic data parsing, now possible to control/change them via /gamerule only these gamerules effect implemented: doDaylightCycle b881a61
Bug Fixes
- fix signs could not be rendered properly because font was not in the build b10c680
- update changed blocks quicker in the world by using a dedicated mesher thread reserved for blocks updates only a4c86d7
- finally fix issues with ray casting on small distances. which was easy to notice on blocks like buttons when very close 5902918
- replace Available Offline text with Downloaded to avoid confustion when the app is Offline 7596520
- fix race condition when state id change was received from server faster than chunk was processed by mesher: now the change will await for the chunk load first instead of ignoring it. sync common code from webgpu 3bacef1
- spectator: display cursor block in f3, hide hotbar and hunger 5783b98
- fix renderer bug cactus was exposing the world 0b8eaa4
- improve output commands formatting, especially errored ones b881a61
- better messaging from output commands (now green) b881a61
This release URL: https://prismarine-cdvyjhviz-zaro.vercel.app