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the script generates syms_*.ld from the map file and copies undefined_syms.txt
all these scripts are included by syms.ld
the script also copies assets headers to include/assets/ which is not where they are in decomp but it should work as well and may end up there in decomp too eventually (idk)
there's also an attempt at a "diff" (symbol name changes) but it's not very functional.
Besides the ton of symbols added (mostly assets), this changes
and removes
which may be special cases added to the tool or just done manually idk
I DID NOT TEST THIS
so there may be a dumb issue with it. need to test before merging
also apparently I based this on main instead of temp-update oops