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Releases: z3y/VRCMarker

v2.0.3

14 Oct 20:18
@z3y z3y
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  • Small threshold before markers start writing remotely for reduced networking of small lines or dots
  • Remote update rate reduction to prevent drawing more lines than the incoming sync lines array length

v2.0.2

10 Oct 20:08
@z3y z3y
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Fixed some sync issues

v2.0.1

09 Oct 19:44
@z3y z3y
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  • Fixed an error on clear all trail

v2.0.0

05 Oct 20:15
@z3y z3y
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A complete rewrite with a trail renderer written in udon. Requiers UdonSharp v1 (VCC Version). Doesn't use vertex colors (the repository name is now irrelevant and will be changed)

Improvements

  • Rounded trail on Quest
  • No instanciating or destorying of gameobjects
  • Low overhead while idle
  • Optimizations

v1.0.0

28 Nov 00:49
@z3y z3y
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changed pen model, fixed ink width and editor script