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update docs
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z3y committed Dec 12, 2024
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# Updates

## v3.2.0

- Slight update to the marker design
- Removed the need for custom shaders on the marker model itself in order to make replacing the model easier
- A new texture is generated per marker that indicates color or gradient and is assigned to a target property on materials
- This makes it possible to use the standard shader for example, with a mask and a UV2 detail map to tint markers to their color

## v3.1.3

- Added reticle to the write on surface mode
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