Eliminate complicated redundancy in renderTickEvent #54
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Move the Gui checking to its own method, as it is used twice. This will make it easier to support additional Gui types (thinking about #38), and if necessary fix issues in the future with it because it will require one change rather than two identical changes.
Move the copying code to its own method, because it is a very long string of method calls. copyString is a much more readable way of thinking about it if you do not care about how the string is copied.
Switch the isCtrlKeyDown check to be non-inversed, since it is easier to think about that else clause that way.