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Merge pull request godotengine#95650 from LeonStansfield/parallax_2d_…
…tests Add unit tests for `Parallax2D`
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/**************************************************************************/ | ||
/* test_parallax_2d.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef TEST_PARALLAX_2D_H | ||
#define TEST_PARALLAX_2D_H | ||
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#include "scene/2d/parallax_2d.h" | ||
#include "tests/test_macros.h" | ||
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namespace TestParallax2D { | ||
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// Test cases for the Parallax2D class to ensure its properties are set and retrieved correctly. | ||
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TEST_CASE("[SceneTree][Parallax2D] Scroll Scale") { | ||
// Test setting and getting the scroll scale. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Size2 scale(2, 2); | ||
parallax->set_scroll_scale(scale); | ||
CHECK(parallax->get_scroll_scale() == scale); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Repeat Size") { | ||
// Test setting and getting the repeat size. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Size2 size(100, 100); | ||
parallax->set_repeat_size(size); | ||
CHECK(parallax->get_repeat_size() == size); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Repeat Times") { | ||
// Test setting and getting the repeat times. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
int times = 5; | ||
parallax->set_repeat_times(times); | ||
CHECK(parallax->get_repeat_times() == times); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Autoscroll") { | ||
// Test setting and getting the autoscroll values. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Point2 autoscroll(1, 1); | ||
parallax->set_autoscroll(autoscroll); | ||
CHECK(parallax->get_autoscroll() == autoscroll); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Scroll Offset") { | ||
// Test setting and getting the scroll offset. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Point2 offset(10, 10); | ||
parallax->set_scroll_offset(offset); | ||
CHECK(parallax->get_scroll_offset() == offset); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Screen Offset") { | ||
// Test setting and getting the screen offset. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Point2 offset(20, 20); | ||
parallax->set_screen_offset(offset); | ||
CHECK(parallax->get_screen_offset() == offset); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Limit Begin") { | ||
// Test setting and getting the limit begin values. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Point2 limit_begin(-100, -100); | ||
parallax->set_limit_begin(limit_begin); | ||
CHECK(parallax->get_limit_begin() == limit_begin); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Limit End") { | ||
// Test setting and getting the limit end values. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
Point2 limit_end(100, 100); | ||
parallax->set_limit_end(limit_end); | ||
CHECK(parallax->get_limit_end() == limit_end); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Follow Viewport") { | ||
// Test setting and getting the follow viewport flag. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
parallax->set_follow_viewport(false); | ||
CHECK_FALSE(parallax->get_follow_viewport()); | ||
memdelete(parallax); | ||
} | ||
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TEST_CASE("[SceneTree][Parallax2D] Ignore Camera Scroll") { | ||
// Test setting and getting the ignore camera scroll flag. | ||
Parallax2D *parallax = memnew(Parallax2D); | ||
parallax->set_ignore_camera_scroll(true); | ||
CHECK(parallax->is_ignore_camera_scroll()); | ||
memdelete(parallax); | ||
} | ||
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} // namespace TestParallax2D | ||
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#endif // TEST_PARALLAX_2D_H |
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