Testing 10392 integration timeouts #1244
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name: CI | |
on: | |
push: | |
# Run for pushes to master, e.g. a PR was merged ... | |
branches: | |
- master | |
# ... and only when we've possibly changed how the game will function. | |
paths: | |
- 'source/**' | |
- 'data/**' | |
- 'tests/**' | |
- '.github/workflows/**' | |
- '.github/path-filters.yml' | |
- 'steam/**' | |
- 'CMakeLists.txt' | |
- 'CMakePresets.json' | |
- Doxyfile | |
- keys.txt | |
pull_request: | |
# Run for any push to any pull request, if it modifies source code or game text. | |
types: [opened, synchronize] | |
paths: | |
- 'source/**' | |
- 'data/**' | |
- 'tests/**' | |
- '.github/workflows/**' | |
- '.github/path-filters.yml' | |
- 'steam/**' | |
- 'CMakeLists.txt' | |
- 'CMakePresets.json' | |
- Doxyfile | |
- keys.txt | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }} | |
cancel-in-progress: true | |
jobs: | |
# Figure out what changed, so other jobs in this file can conditionally execute. | |
changed: | |
uses: ./.github/workflows/compute-changes.yml | |
build_ubuntu: | |
name: Ubuntu | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.integration_tests == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
runs-on: ubuntu-${{ matrix.os }} | |
strategy: | |
matrix: | |
os: [22.04, 24.04] | |
opengl: [GL, GLES] | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Install development dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y --no-install-recommends libxmu-dev libxi-dev libgl-dev libglu1-mesa-dev libgles2-mesa-dev libwayland-dev libxkbcommon-dev libegl1-mesa-dev libosmesa6 mesa-utils libglvnd-dev x11-utils catch2 libltdl-dev | |
- name: Disable VM sound card | |
run: | | |
sudo sh -c 'echo "pcm.!default { type plug slave.pcm \"null\" }" >> /etc/asound.conf' | |
- name: Setup cached directories | |
uses: actions/cache@v4 | |
with: | |
path: /home/runner/.cache/sccache | |
key: ${{ runner.os }}-${{ matrix.os }}-${{ matrix.opengl }}-ci-sccache-${{ github.ref }} | |
restore-keys: | | |
${{ runner.os }}-${{ matrix.os }}-${{ matrix.opengl }}-ci-sccache-refs/heads/master | |
- name: Setup sccache | |
uses: Mozilla-Actions/[email protected] | |
- uses: lukka/get-cmake@latest | |
- uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: 'c82f74667287d3dc386bce81e44964370c91a289' | |
- uses: lukka/run-cmake@v10 | |
with: | |
configurePreset: ${{ matrix.opengl == 'GL' && 'linux-ci' || 'linux-gles-ci' }} | |
buildPreset: ${{ matrix.opengl == 'GL' && 'linux-ci' || 'linux-gles-ci' }} | |
testPreset: ${{ matrix.opengl == 'GL' && 'linux-ci' || 'linux-gles-ci' }} | |
- name: Run Benchmarks | |
run: ctest --preset ${{ matrix.opengl == 'GL' && 'linux-ci-benchmark' || 'linux-gles-ci-benchmark' }} | |
build_steam: | |
name: Steam | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.integration_tests == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' || needs.changed.outputs.steam == 'true' }} | |
runs-on: ubuntu-latest | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Setup cached directories | |
uses: actions/cache@v4 | |
with: | |
path: /home/runner/.cache/sccache | |
key: ${{ runner.os }}-steam-ci-sccache-${{ github.ref }} | |
restore-keys: | | |
${{ runner.os }}-steam-ci-sccache-refs/heads/master | |
- name: Setup sccache | |
uses: Mozilla-Actions/[email protected] | |
- name: Build Endless Sky | |
run: | | |
cd steam | |
docker compose run steam-x64 | |
- name: Test Endless Sky | |
run: | | |
cd steam | |
docker compose run test-steam-x64 | |
build_windows: | |
name: Windows | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
runs-on: windows-2022 | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Setup cached directories | |
uses: actions/cache@v4 | |
with: | |
path: C:\Users\runneradmin\AppData\Local\Mozilla\sccache\cache | |
key: ${{ runner.os }}-${{ runner.arch }}-ci-sccache-${{ github.ref }} | |
restore-keys: | | |
${{ runner.os }}-${{ runner.arch }}-ci-sccache-refs/heads/master | |
- name: Setup sccache | |
uses: Mozilla-Actions/[email protected] | |
- uses: lukka/get-cmake@latest | |
- uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: 'c82f74667287d3dc386bce81e44964370c91a289' | |
- uses: lukka/run-cmake@v10 | |
with: | |
configurePreset: 'mingw-ci' | |
buildPreset: 'mingw-ci' | |
testPreset: 'mingw-ci' | |
- name: Run Benchmarks | |
run: ctest --preset mingw-ci-benchmark | |
- name: Upload binary | |
uses: actions/upload-artifact@v4 | |
with: | |
name: binary-windows | |
path: ./build/ci/Endless Sky.exe | |
- name: Upload DLLs | |
uses: actions/upload-artifact@v4 | |
with: | |
name: windows-dlls | |
path: ./build/ci/*.dll | |
build_windows_clang: | |
name: Windows Clang | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
runs-on: windows-2022 | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Setup cached directories | |
uses: actions/cache@v4 | |
with: | |
path: C:\Users\runneradmin\AppData\Local\Mozilla\sccache\cache | |
key: ${{ runner.os }}-clang-${{ runner.arch }}-ci-sccache-${{ github.ref }} | |
restore-keys: | | |
${{ runner.os }}-clang-${{ runner.arch }}-ci-sccache-refs/heads/master | |
- name: Setup sccache | |
uses: Mozilla-Actions/[email protected] | |
- uses: lukka/get-cmake@latest | |
- uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: 'c82f74667287d3dc386bce81e44964370c91a289' | |
- uses: lukka/run-cmake@v10 | |
with: | |
configurePreset: 'clang-cl-ci' | |
buildPreset: 'clang-cl-ci' | |
- name: Run Benchmarks | |
if: success() || failure() | |
run: ctest --preset clang-cl-ci-benchmark | |
- name: Upload binary | |
if: success() || failure() | |
uses: actions/upload-artifact@v4 | |
with: | |
name: binary-windows-clang | |
path: ./build/ci/Endless Sky.exe | |
- name: Upload DLLs | |
if: success() || failure() | |
uses: actions/upload-artifact@v4 | |
with: | |
name: windows-dlls-clang | |
path: ./build/ci/*.dll | |
- name: Test parse | |
if: success() || failure() | |
run: "'./build/ci/Endless Sky.exe' --parse-images-and-sounds" | |
shell: bash | |
build_macos: | |
name: MacOS | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
runs-on: macos-13 | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Setup cached directories | |
uses: actions/cache@v4 | |
with: | |
path: /Users/runner/Library/Caches/Mozilla.sccache | |
key: ${{ runner.os }}-${{ runner.arch }}-ci-sccache-${{ github.ref }} | |
restore-keys: | | |
${{ runner.os }}-${{ runner.arch }}-ci-sccache-refs/heads/master | |
- name: Setup sccache | |
uses: Mozilla-Actions/[email protected] | |
- name: Install pkg-config | |
run: type -P pkg-config || brew install pkg-config | |
- uses: lukka/get-cmake@latest | |
- uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: 'c82f74667287d3dc386bce81e44964370c91a289' | |
- uses: lukka/run-cmake@v10 | |
with: | |
configurePreset: 'macos-ci' | |
buildPreset: 'macos-ci' | |
testPreset: 'macos-ci' | |
- name: Run Benchmarks | |
run: ctest --preset macos-ci-benchmark | |
build_macos-arm: | |
name: MacOS-ARM | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
runs-on: macos-14 | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
OUTPUT: "Endless Sky ARM CI Test" | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Setup cached directories | |
uses: actions/cache@v4 | |
with: | |
path: /Users/runner/Library/Caches/Mozilla.sccache | |
key: ${{ runner.os }}-${{ runner.arch }}-ci-sccache-${{ github.ref }} | |
restore-keys: | | |
${{ runner.os }}-${{ runner.arch }}-ci-sccache-refs/heads/master | |
- name: Setup sccache | |
uses: Mozilla-Actions/[email protected] | |
- name: Install pkg-config | |
run: type -P pkg-config || brew install pkg-config | |
- uses: lukka/get-cmake@latest | |
- uses: lukka/run-vcpkg@v11 | |
with: | |
vcpkgGitCommitId: '2cf957350da28ad032178a974607f59f961217d9' | |
- uses: lukka/run-cmake@v10 | |
with: | |
configurePreset: 'macos-arm-ci' | |
buildPreset: 'macos-arm-ci' | |
testPreset: 'macos-arm-ci' | |
- name: Run Benchmarks | |
run: ctest --preset macos-arm-ci-benchmark | |
build_documentation_doxygen: | |
name: Documentation Doxygen | |
needs: changed | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.unit_tests == 'true' || needs.changed.outputs.doxygen_config == 'true' || needs.changed.outputs.ci_config == 'true'}} | |
runs-on: ubuntu-24.04 | |
env: | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
- name: Install development dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y --no-install-recommends doxygen graphviz clang | |
- name: Run Doxygen | |
run: doxygen | |
test-parse: | |
needs: [changed, build_windows] | |
name: Data Files | |
if: ${{ (needs.changed.outputs.game_code == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.data == 'true' || needs.changed.outputs.integration_tests == 'true' || needs.changed.outputs.ci_config == 'true') && always() }} | |
runs-on: windows-2022 | |
env: | |
CONTINUOUS: EndlessSky-win64-continuous.zip | |
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
show-progress: false | |
# If no code changes occurred then we can download the latest continuous. | |
- name: Download latest continuous | |
if: ${{ needs.changed.outputs.game_code != 'true' && needs.changed.outputs.cmake_files != 'true' && needs.changed.outputs.ci_config != 'true' }} | |
run: gh release download -R ${{ github.repository }} continuous -p ${{ env.CONTINUOUS }} | |
- name: Extract and prepare continuous | |
if: ${{ needs.changed.outputs.game_code != 'true' && needs.changed.outputs.cmake_files != 'true' && needs.changed.outputs.ci_config != 'true' }} | |
run: | | |
Expand-Archive ${{ env.CONTINUOUS }} -DestinationPath continuous -Force | |
COPY '.\continuous\Endless Sky.exe' . | |
COPY '.\continuous\*.dll' . | |
# Otherwise download the binary from CI. | |
- name: Download game binary from CI | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
uses: actions/download-artifact@v4 | |
with: | |
name: binary-windows | |
- name: Download DLLs from CI | |
if: ${{ needs.changed.outputs.game_code == 'true' || needs.changed.outputs.cmake_files == 'true' || needs.changed.outputs.ci_config == 'true' }} | |
uses: actions/download-artifact@v4 | |
with: | |
name: windows-dlls | |
- name: Parse Datafiles | |
run: "'./Endless Sky.exe' -p" | |
shell: bash | |
- name: Parse All Resources | |
run: "'./Endless Sky.exe' --parse-images-and-sounds" | |
shell: bash |