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blocks/signal/powersquelch: add PowerSquelchBlock
resolves #9.
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--- | ||
-- Squelch a real or complex valued signal by its average power. | ||
-- | ||
-- $$ y[n] = \begin{cases} x[n] & \text{if } P_\text{average}(x[n]) > P_\text{threshold} \\ 0.0 & \text{otherwise} \end{cases} $$ | ||
-- | ||
-- @category Level Control | ||
-- @block PowerSquelchBlock | ||
-- @tparam number threshold Power threshold in dBFS | ||
-- @tparam[opt=0.001] number tau Time constant of moving average filter in seconds | ||
-- @signature in:Float32 > out:Float32 | ||
-- @signature in:ComplexFloat32 > out:ComplexFloat32 | ||
-- | ||
-- @usage | ||
-- -- Squelch at -40 dBFS power | ||
-- local squelch = radio.PowerSquelchBlock(-40) | ||
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local math = require('math') | ||
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local block = require('radio.core.block') | ||
local types = require('radio.types') | ||
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local PowerSquelchBlock = block.factory("PowerSquelchBlock") | ||
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function PowerSquelchBlock:instantiate(threshold, cutoff) | ||
self.threshold = assert(threshold, "Missing argument #1 (threshold)") | ||
self.tau = tau or 0.001 | ||
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self:add_type_signature({block.Input("in", types.Float32)}, {block.Output("out", types.Float32)}, self.process_real) | ||
self:add_type_signature({block.Input("in", types.ComplexFloat32)}, {block.Output("out", types.ComplexFloat32)}, self.process_complex) | ||
end | ||
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function PowerSquelchBlock:initialize() | ||
-- Compute normalized alpha | ||
self.alpha = 1/(1 + self.tau*self:get_rate()) | ||
-- Initialize average power state | ||
self.average_power = 0.0 | ||
-- Linearize logarithmic power threshold | ||
self.threshold = 10^(self.threshold/10) | ||
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self.out = self:get_input_type().vector() | ||
end | ||
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function PowerSquelchBlock:process_real(x) | ||
local out = self.out:resize(x.length) | ||
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for i = 0, x.length-1 do | ||
self.average_power = (1 - self.alpha)*self.average_power + self.alpha*(x.data[i].value*x.data[i].value) | ||
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if self.average_power >= self.threshold then | ||
out.data[i].value = x.data[i].value | ||
else | ||
out.data[i].value = 0.0 | ||
end | ||
end | ||
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return out | ||
end | ||
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function PowerSquelchBlock:process_complex(x) | ||
local out = self.out:resize(x.length) | ||
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for i = 0, x.length-1 do | ||
self.average_power = (1 - self.alpha)*self.average_power + self.alpha*x.data[i]:abs_squared() | ||
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if self.average_power >= self.threshold then | ||
out.data[i].real = x.data[i].real | ||
out.data[i].imag = x.data[i].imag | ||
else | ||
out.data[i].real = 0.0 | ||
out.data[i].imag = 0.0 | ||
end | ||
end | ||
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return out | ||
end | ||
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return PowerSquelchBlock |
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