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Moves some LC13 essential structures to their own files [DONE] #2591
Moves some LC13 essential structures to their own files [DONE] #2591
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i like this PR, tho why not move the LC computers into ModularTegustation |
I wasnt sure if it was too much of a move for a small PR. |
Go for it |
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dONE! |
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## About The Pull Request Sloppily moves two lc13 structures that shouldnt cause conflicts to their own folder in ModularTegustation. Created a lc13_computer folder for our various computers. I tried to keep this small to avoid conflicts and atomize changes. Ill likely do small movements of sprites from random files to our dmi's. ## Why It's Good For The Game Assists with keeping LC13 code in a more recognizable spot rather than scattered about. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: refractor: move regenerator.dm & _adventure_console folder into lc13_obj refractor: move into abnormality computer consoles into their own lc13_computer folder /:cl:
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Just moving files, approved. Looks good to me.
About The Pull Request
Sloppily moves two lc13 structures that shouldnt cause conflicts to their own folder in ModularTegustation. Created a lc13_computer folder for our various computers. I tried to keep this small to avoid conflicts and atomize changes. Ill likely do small movements of sprites from random files to our dmi's.
Testing hasnt shown and errors caused by this move.
Why It's Good For The Game
Assists with keeping LC13 code in a more recognizable spot rather than scattered about.
Changelog
🆑
refractor: move regenerator.dm & _adventure_console folder into lc13_obj refractor: move into abnormality computer consoles into their own lc13_computer folder
/:cl: