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Fixes Two Friendly Shrimps having the same code path (#2580)
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Update zayin.dm
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tile4 authored Dec 2, 2024
1 parent 1ce1db5 commit e476418
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions ModularTegustation/ego_weapons/ranged/zayin.dm
Original file line number Diff line number Diff line change
Expand Up @@ -101,12 +101,12 @@
if(istype(S))
var/shrimpcount
while(shrimpcount < 2)
new /mob/living/simple_animal/hostile/shrimp/friendly(get_turf(user))
new /mob/living/simple_animal/hostile/shrimp/grieving(get_turf(user))
shrimpcount += 1
user.playsound_local(get_turf(user), 'sound/abnormalities/wellcheers/shrimptaps.ogg', 50, 0)

//friendly spawned shrimp
/mob/living/simple_animal/hostile/shrimp/friendly
/mob/living/simple_animal/hostile/shrimp/grieving
name = "wellcheers obituary serviceman"
desc = "A shrimp that appears to be grieving. A moment of silence, please."
icon_state = "wellcheers_funeral"
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