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...ustation/lc13_obj/_adventure_console/adventure_events/abnormality/zayin/fairy_festival.dm
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/** | ||
*Both Ruina and Lobotomy Corporation have the fairies as something that’s predatory, but they show it in two different ways. | ||
*In their first appearance, they attempt to eat people if they think that it endangers their food supply, and in their second they are all under the rule of a Fairy queen who eats them to sate her hunger. | ||
*I wanted to include both these aspects, while also keeping some of the innocence they use to attract agents as prey. | ||
*/ | ||
/datum/adventure_event/festival | ||
name = "Fairy Festival" | ||
desc = "YOU SEE FAIRY LIGHTS HOVERING IN THE GROVE" | ||
require_abno = /mob/living/simple_animal/hostile/abnormality/fairy_festival | ||
adventure_cords = list( | ||
"You enter a forest grove, ripe with dew and the scents of spring. <br>\ | ||
Small lights flit between the trees, hiding amongst the greenery as they observe you.<br>\ | ||
Slowy they come closer their tiny round forms coming into focus. Beating their small wings, they rush around you investigating this new intruder. <br>\ | ||
Eventually one brave little one approaches you, hugging you it’s plump face grins up at you.<br>\ | ||
After the first, the others follow hovering around you as they poke and prod, seemingly curious about what you are.<br>\ | ||
Amid the commotion, one larger than the rest grabs onto you trying to tug you deeper into the grove.", | ||
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"Following the fairy it brings you deeper and deeper into the forest, as the trees close in around you feel something's eyes.", | ||
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"Ability Challenge", | ||
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"Something shifts in the darkness, looking around you see it rise out of the undergrowth.<br>\ | ||
It's gaunt, it's limbs practically skeletal, but still unmistakably a massive fairy.<br>\ | ||
Its eyes fixate on the thing the fairy brought to it and you can feel its hungering gaze bore into you.<br>\ | ||
Drool slowly drips from its mouth as it stares down at it's next meal.<br>\ | ||
Thinking quickly, you grab the fairy that led you here and a few others presenting them to the beast.<br>\ | ||
It takes them, turning its kin into a pulp in the flash of an eye before swallowing just as quickly.<br>\ | ||
Unsatisfied, its eyes turn back to you, and you present another fairy, then another and another.<br>\ | ||
As it feast you take the chance to sneak away, leaving the grove behind you.", | ||
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"A sound of snapping branches and crunching leaves fills the forest as something rises out of the woods behind you.<br>\ | ||
It looks like the fairies, but near skeletal and far far larger towering over not just them but you.<br>\ | ||
The fairy tugs you forward, and you follow it just one more step.<br>\ | ||
The giant grabs at you, mouth watering at the thought of the delectable meal you'll make.<br>\ | ||
Pain erupts in your limbs as it's teeth rip into you, panicing you tear away running away from the grove.", | ||
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"After a few minutes it stops, letting go of you and disappearing into the woods.<br>\ | ||
The others don’t care, instead continuing to surround you as they find more and more of interest.<br>\ | ||
Eventually either wandering away, or hunkering down around you.<br>\ | ||
With nothing left to find you turn and leave the grove, feeling strangely refreshed though it feels like something’s watching you.", | ||
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"With a smack the fairy turns into a green stain on your hand. The others freeze.<br>\ | ||
Suddenly their gentle airs are gone, their lips peel back showing sharpened teeth.<br>\ | ||
Then they swarm you. Swatting them away, you fight your way out of the grove as they gnaw at you.<br>\ | ||
Eventually they let up, leaving gashes in your body that nothing that small should be able to.", | ||
) | ||
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/datum/adventure_event/festival/EventChoiceFormat(obj/machinery/M, mob/living/carbon/human/H) | ||
switch(cords) | ||
if(1) | ||
CHANCE_BUTTON_FORMAT(2, "FOLLOW IT", M) | ||
BUTTON_FORMAT(3, "RESIST IT", M) | ||
BUTTON_FORMAT(4, "SQUISH IT", M) | ||
return | ||
if(2) | ||
CHANCE_BUTTON_FORMAT(ReturnStat(PRIDE_STAT), "PRIDE", M) | ||
CHANCE_BUTTON_FORMAT(ReturnStat(GLUTT_STAT), "GLUTTONY", M) | ||
. += CoinFlipping(M) | ||
return | ||
if(3) | ||
AdjustHitPoint(10) | ||
if(4) | ||
AdjustHitPoint(-5) | ||
return ..() | ||