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Manager Commands Now Glow
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InsightfulParasite committed Oct 21, 2023
1 parent ef4645c commit 67d2a55
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Showing 3 changed files with 83 additions and 108 deletions.
42 changes: 19 additions & 23 deletions ModularTegustation/tegu_items/gadgets/unpowered.dm
Original file line number Diff line number Diff line change
Expand Up @@ -62,14 +62,18 @@
var/commandtype = 1
var/commanddelay = 1.5 SECONDS
var/cooldown = 0
var/static/list/commandtypes = typecacheof(list(
/obj/effect/temp_visual/commandMove,
/obj/effect/temp_visual/commandWarn,
/obj/effect/temp_visual/commandGaurd,
/obj/effect/temp_visual/commandHeal,
/obj/effect/temp_visual/commandFightA,
/obj/effect/temp_visual/commandFightB
))
var/maxcommands = 3
//List of existing commands. Used for limiting the amount of commands that can exist.
var/list/current_commands = list()
//Command Types that can be deployed. Listed in order of commandtype.
var/list/commandtypes = list(
/obj/effect/temp_visual/HoloCommand/commandMove,
/obj/effect/temp_visual/HoloCommand/commandWarn,
/obj/effect/temp_visual/HoloCommand/commandGaurd,
/obj/effect/temp_visual/HoloCommand/commandHeal,
/obj/effect/temp_visual/HoloCommand/commandFightA,
/obj/effect/temp_visual/HoloCommand/commandFightB
)

/obj/item/commandprojector/attack_self(mob/user)
..()
Expand Down Expand Up @@ -100,23 +104,15 @@
/obj/item/commandprojector/afterattack(atom/target, mob/user, proximity_flag)
. = ..()
if(cooldown <= world.time)
for(var/obj/effect/temp_visual/V in range(get_turf(target), 0))
if(is_type_in_typecache(V, commandtypes))
listclearnulls(current_commands)
if(current_commands.len <= maxcommands)
for(var/obj/effect/temp_visual/HoloCommand/V in range(get_turf(target), 0))
qdel(V)
return
switch(commandtype)
if(1)
new /obj/effect/temp_visual/commandMove(get_turf(target))
if(2)
new /obj/effect/temp_visual/commandWarn(get_turf(target))
if(3)
new /obj/effect/temp_visual/commandGaurd(get_turf(target))
if(4)
new /obj/effect/temp_visual/commandHeal(get_turf(target))
if(5)
new /obj/effect/temp_visual/commandFightA(get_turf(target))
if(6)
new /obj/effect/temp_visual/commandFightB(get_turf(target))

if(commandtype > 0 && commandtype <= 6)
var/thing_to_spawn = commandtypes[commandtype]
new thing_to_spawn(get_turf(target))
else
to_chat(user, "<span class='warning'>CALIBRATION ERROR.</span>")
cooldown = world.time + commanddelay
Expand Down
116 changes: 31 additions & 85 deletions code/game/machinery/computer/manager_camera.dm
Original file line number Diff line number Diff line change
Expand Up @@ -22,16 +22,21 @@
var/commandtype = 1
var/command_delay = 0.5 SECONDS
var/command_cooldown
//Max commands deployed amongst all manager consoles and sephirah consoles. May be redundant.
var/static/maxcommands = 15
///Variable stolen from AI. Essential for tracking feature.
var/static/datum/trackable/track = new
var/static/list/commandtypes = typecacheof(list(
/obj/effect/temp_visual/commandMove,
/obj/effect/temp_visual/commandWarn,
/obj/effect/temp_visual/commandGaurd,
/obj/effect/temp_visual/commandHeal,
/obj/effect/temp_visual/commandFightA,
/obj/effect/temp_visual/commandFightB
))
//Command Types sorted in order.
var/list/commandtypes = list(
/obj/effect/temp_visual/HoloCommand/commandMove,
/obj/effect/temp_visual/HoloCommand/commandWarn,
/obj/effect/temp_visual/HoloCommand/commandGaurd,
/obj/effect/temp_visual/HoloCommand/commandHeal,
/obj/effect/temp_visual/HoloCommand/commandFightA,
/obj/effect/temp_visual/HoloCommand/commandFightB
)
//List of existing commands. Used for limiting the amount of commands that can exist.
var/list/current_commands = list()
/// Used for radial menu; Type = list(name, desc, icon_state)
var/list/bullet_types = list(
HP_BULLET = list("name" = "HP-N", "desc" = "These bullets speed up the recovery of an employee.", "icon_state" = "green"),
Expand Down Expand Up @@ -203,29 +208,22 @@
/obj/machinery/computer/camera_advanced/manager/proc/on_alt_click(mob/living/user, turf/open/T)
var/mob/living/C = user
if(command_cooldown <= world.time)
playsound(get_turf(src), 'sound/machines/terminal_success.ogg', 8, 3, 3)
playsound(get_turf(T), 'sound/machines/terminal_success.ogg', 8, 3, 3)
for(var/obj/effect/temp_visual/V in range(T, 0))
if(is_type_in_typecache(V, commandtypes))
qdel(V)
return
switch(commandtype)
if(1)
new /obj/effect/temp_visual/commandMove(get_turf(T))
if(2)
new /obj/effect/temp_visual/commandWarn(get_turf(T))
if(3)
new /obj/effect/temp_visual/commandGaurd(get_turf(T))
if(4)
new /obj/effect/temp_visual/commandHeal(get_turf(T))
if(5)
new /obj/effect/temp_visual/commandFightA(get_turf(T))
if(6)
new /obj/effect/temp_visual/commandFightB(get_turf(T))
for(var/obj/effect/temp_visual/HoloCommand/V in range(T, 0))
qdel(V)
return
listclearnulls(current_commands)
if(current_commands.len <= maxcommands)
playsound(get_turf(src), 'sound/machines/terminal_success.ogg', 8, 3, 3)
playsound(get_turf(T), 'sound/machines/terminal_success.ogg', 8, 3, 3)
if(commandtype > 0 && commandtype <= 6)
var/thing_to_spawn = commandtypes[commandtype]
var/command_deployed = new thing_to_spawn(get_turf(T))
current_commands += command_deployed
else
to_chat(C, "<span class='warning'>CALIBRATION ERROR.</span>")
commandtimer()
commandtimer()

//Numerical Procs that alter variables
/obj/machinery/computer/camera_advanced/manager/proc/commandtimer()
command_cooldown = world.time + command_delay
return
Expand Down Expand Up @@ -415,6 +413,7 @@
X.altercommandtype(-5)
to_chat(owner, "<span class='notice'>MOVE IMAGE INITIALIZED.</span>")
button_icon_state = button_icon1
UpdateButtonIcon()

/datum/action/innate/managercommand
name = "Deploy Command"
Expand All @@ -430,62 +429,7 @@
var/obj/machinery/computer/camera_advanced/manager/X = E.origin
var/cooldown = X.command_cooldown
if(cooldown <= world.time)
playsound(get_turf(C), 'sound/machines/terminal_success.ogg', 8, 3, 3)
playsound(get_turf(E), 'sound/machines/terminal_success.ogg', 8, 3, 3)
switch(X.commandtype)
if(1)
new /obj/effect/temp_visual/commandMove(get_turf(E))

if(2)
new /obj/effect/temp_visual/commandWarn(get_turf(E))

if(3)
new /obj/effect/temp_visual/commandGaurd(get_turf(E))

if(4)
new /obj/effect/temp_visual/commandHeal(get_turf(E))

if(5)
new /obj/effect/temp_visual/commandFightA(get_turf(E))

if(6)
new /obj/effect/temp_visual/commandFightB(get_turf(E))

else
to_chat(owner, "<span class='warning'>CALIBRATION ERROR.</span>")
X.commandtimer()

// Temp Effects

/obj/effect/temp_visual/commandMove
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
icon_state = "Move_here_wagie"
duration = 150 //15 Seconds

/obj/effect/temp_visual/commandWarn
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
icon_state = "Watch_out_wagie"
duration = 150

/obj/effect/temp_visual/commandGaurd
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
icon_state = "Guard_this_wagie"
duration = 150

/obj/effect/temp_visual/commandHeal
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
icon_state = "Heal_this_wagie"
duration = 150

/obj/effect/temp_visual/commandFightA
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
icon_state = "Fight_this_wagie1"
duration = 150

/obj/effect/temp_visual/commandFightB
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
icon_state = "Fight_this_wagie2"
duration = 150
X.on_alt_click(C, get_turf(E))

/turf/open/AltClick(mob/user)
SEND_SIGNAL(user, COMSIG_XENO_TURF_CLICK_ALT, src)
Expand All @@ -499,7 +443,9 @@
#undef PALE_BULLET
#undef YELLOW_BULLET

//Manager Camera Tracking Code
/*---------------------------\
|Manager Camera Tracking Code|
\---------------------------*/
/datum/action/innate/manager_track
name = "Follow Creature"
desc = "Track a creature."
Expand Down
33 changes: 33 additions & 0 deletions code/game/objects/effects/temporary_visuals/miscellaneous.dm
Original file line number Diff line number Diff line change
Expand Up @@ -987,3 +987,36 @@

/obj/effect/temp_visual/house/proc/FadeOut()
animate(src, alpha = 0, time = 1 SECONDS)

/obj/effect/temp_visual/HoloCommand
icon = 'ModularTegustation/Teguicons/lc13icons.dmi'
light_range = 2
light_power = 1
light_system = MOVABLE_LIGHT
duration = 150 //15 Seconds

/obj/effect/temp_visual/HoloCommand/commandMove
icon_state = "Move_here_wagie"
light_range = 1
light_power = 1
light_color = COLOR_VERY_LIGHT_GRAY

/obj/effect/temp_visual/HoloCommand/commandWarn
icon_state = "Watch_out_wagie"
light_color = COLOR_PALE_RED_GRAY

/obj/effect/temp_visual/HoloCommand/commandGaurd
icon_state = "Guard_this_wagie"
light_color = COLOR_VERY_SOFT_YELLOW

/obj/effect/temp_visual/HoloCommand/commandHeal
icon_state = "Heal_this_wagie"
light_color = COLOR_VERY_PALE_LIME_GREEN

/obj/effect/temp_visual/HoloCommand/commandFightA
icon_state = "Fight_this_wagie1"
light_color = COLOR_PALE_BLUE_GRAY

/obj/effect/temp_visual/HoloCommand/commandFightB
icon_state = "Fight_this_wagie2"
light_color = COLOR_PALE_BLUE_GRAY

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