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Damage Coeff Change Standardization (vlggms#1326)
* Temporary Starting Commit Changes "damage_coeff =" to "ChangeResistances(" Changes "Unmodified_Coeff" to "Unmodified_Damage_Coeff" Returns the status check as opposed to the mod check Adds ModifyResistances proc and fixing spelling error Update damage_coeff_helper.dm Entire Rework of how I've done this Call this shit "Armor 2" * Old Code Update * code improvement * God of Seasons update * Updates damage_coeff checks with new Proc * Deep Scanner Update * linter fixes * Converts current damage_coeff system to mimic armor * Update _abnormality.dm
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