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* Limbus Labs update Update laboratory.dmm Update barriertape.dm Update laboratory.dmm adds barrier tape finale addition update asd asd update asd Update laboratory.dmm Update limbus_labs.dm Update highsec.dm asd ready for test 1 Update laboratory.dmm Update laboratory.dmm update job fixes Basic armor code zxc asd adds jobs more lab stuff Update laboratory.dmm Update !other_overwrites.dm Update clerk.dm Update !other_overwrites.dm Update laboratory.dmm final pt1 Update _wounds.dm fix updates roles asd asd Update laboratory.dmm new mechanics asd update updates to no trusted * Update !other_overwrites.dm * map update * Update gold.dm * Update !other_overwrites.dm * Update laboratory.dmm * Update laboratory.dmm * Update laboratory.dmm * updates * Revert "updates" This reverts commit 38ccad5. * Update gold.dm * Update !abno_overwrites.dm * Update laboratory.dmm * Update _wounds.dm * Update _wounds.dm
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11 changes: 11 additions & 0 deletions
11
ModularTegustation/tegu_items/limbus_labs/!abno_overwrites.dm
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/mob/living/simple_animal/hostile/abnormality/pisc_mermaid/Initialize() | ||
..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
suffocation_range = 1 | ||
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/mob/living/simple_animal/hostile/abnormality/nothing_there/Initialize() | ||
..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
health = 1500 | ||
maxHealth = 1500 | ||
damage_coeff = list(RED_DAMAGE = 1, WHITE_DAMAGE = 0.8, BLACK_DAMAGE = 0.8, PALE_DAMAGE = 1.2) |
32 changes: 32 additions & 0 deletions
32
ModularTegustation/tegu_items/limbus_labs/!other_overwrites.dm
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//Reduce limb damage to increase chances of wounds. | ||
/obj/item/bodypart/chest/Initialize() | ||
. = ..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
max_damage = 500 | ||
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/obj/item/bodypart/r_arm/Initialize() | ||
. = ..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
max_damage = 50 | ||
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/obj/item/bodypart/l_arm/Initialize() | ||
. = ..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
max_damage = 50 | ||
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/obj/item/bodypart/r_leg/Initialize() | ||
. = ..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
max_damage = 50 | ||
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/obj/item/bodypart/l_leg/Initialize() | ||
. = ..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
max_damage = 50 | ||
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//Abnormalities have no name here. | ||
/mob/living/simple_animal/hostile/abnormality/Initialize() | ||
. = ..() | ||
if(SSmaptype.maptype == "limbus_labs") | ||
name = "Limbus Company Specimen" | ||
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GLOBAL_LIST_INIT(low_security, list( | ||
/mob/living/simple_animal/hostile/abnormality/scarecrow, | ||
/mob/living/simple_animal/hostile/abnormality/kqe, | ||
/mob/living/simple_animal/hostile/abnormality/funeral, | ||
/mob/living/simple_animal/hostile/abnormality/redblooded, | ||
/mob/living/simple_animal/hostile/abnormality/blue_shepherd, | ||
/mob/living/simple_animal/hostile/abnormality/cleaner, | ||
/mob/living/simple_animal/hostile/abnormality/pinocchio, | ||
/mob/living/simple_animal/hostile/abnormality/forsaken_murderer, | ||
/mob/living/simple_animal/hostile/abnormality/fragment, | ||
/mob/living/simple_animal/hostile/abnormality/fairy_longlegs, | ||
/mob/living/simple_animal/hostile/abnormality/pisc_mermaid, | ||
/mob/living/simple_animal/hostile/abnormality/der_freischutz, | ||
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)) | ||
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GLOBAL_LIST_INIT(high_security, list( | ||
/mob/living/simple_animal/hostile/abnormality/clouded_monk, | ||
/mob/living/simple_animal/hostile/abnormality/clown, | ||
/mob/living/simple_animal/hostile/abnormality/nothing_there, | ||
/mob/living/simple_animal/hostile/abnormality/steam, | ||
/mob/living/simple_animal/hostile/abnormality/mountain, | ||
/mob/living/simple_animal/hostile/abnormality/despair_knight, | ||
/mob/living/simple_animal/hostile/abnormality/red_hood, | ||
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)) | ||
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//Split into Lowsec and Highsec | ||
/obj/effect/landmark/abnospawn/lowsec | ||
name = "lowsec abno spawner" | ||
desc = "It spawns an abno. Notify a coder. Thanks!" | ||
icon = 'icons/effects/landmarks_static.dmi' | ||
icon_state = "x3" | ||
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/obj/effect/landmark/abnospawn/lowsec/Initialize() | ||
..() | ||
var/spawning = pick_n_take(GLOB.low_security) | ||
new spawning(get_turf(src)) | ||
return INITIALIZE_HINT_QDEL | ||
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/obj/effect/landmark/abnospawn/highsec | ||
name = "highsec abno spawner" | ||
desc = "It spawns an abno. Notify a coder. Thanks!" | ||
icon = 'icons/effects/landmarks_static.dmi' | ||
icon_state = "x2" | ||
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/obj/effect/landmark/abnospawn/highsec/Initialize() | ||
..() | ||
var/spawning = pick_n_take(GLOB.high_security) | ||
new spawning(get_turf(src)) | ||
return INITIALIZE_HINT_QDEL | ||
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{ | ||
"version": 1, | ||
"map_name": "Limbus Company Labs", | ||
"map_path": "map_files/Event", | ||
"map_file": [ | ||
"laboratory.dmm" | ||
], | ||
"traits": [ | ||
{ | ||
"Baseturf": "/turf/open/floor/plating/asteroid" | ||
} | ||
], | ||
"space_ruin_levels": 0, | ||
"space_empty_levels": 0, | ||
"minetype": "none", | ||
"maptype": "limbus_labs" | ||
} |
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