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Primeira versão 0.100
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utherbone authored Oct 17, 2021
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5 changes: 5 additions & 0 deletions Animal.gd
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extends RigidBody2D

func _process(delta):
if position.y > 632:
queue_free()
7 changes: 7 additions & 0 deletions default_env.tres
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[gd_resource type="Environment" load_steps=2 format=2]

[sub_resource type="ProceduralSky" id=1]

[resource]
background_mode = 2
background_sky = SubResource( 1 )
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34 changes: 34 additions & 0 deletions icon.png.import
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Binary file added img/bg.jpg
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34 changes: 34 additions & 0 deletions img/bg.jpg.import
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Binary file added img/bird.png
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34 changes: 34 additions & 0 deletions img/bird.png.import
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Binary file added img/cat.png
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34 changes: 34 additions & 0 deletions img/cat.png.import
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Binary file added img/coelho.png
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34 changes: 34 additions & 0 deletions img/coelho.png.import
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34 changes: 34 additions & 0 deletions img/dog.png.import
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34 changes: 34 additions & 0 deletions img/frog.png.import
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Binary file added img/raposa.png
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34 changes: 34 additions & 0 deletions img/raposa.png.import
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34 changes: 34 additions & 0 deletions img/teleport.png.import
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34 changes: 34 additions & 0 deletions img/vaca.png.import
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10 changes: 10 additions & 0 deletions new_dynamicfont.tres
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[gd_resource type="DynamicFont" load_steps=3 format=2]

[ext_resource path="res://fnt/pixel-dead-italic.ttf" type="DynamicFontData" id=1]

[sub_resource type="DynamicFontData" id=1]

[resource]
size = 40
font_data = SubResource( 1 )
fallback/0 = ExtResource( 1 )
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