Barcode scanning library for Android, using ZXing for decoding.
The project is loosly based on the ZXing Android Barcode Scanner application, but is not affiliated with the official ZXing project.
Features:
- Can be used via Intents (little code required).
- Can be embedded in an Activity, for advanced customization of UI and logic.
- Scanning can be performed in landscape or portrait mode.
- Camera is managed in a background thread, for fast startup time.
Where version 2 was essentially just a stripped-down version of the Barcode Scanner application, version 3 is a rewrite of a large part of the codebase, making it more versatile and customizable.
With the rewrite, many APIs for UI customization were removed. Instead, it is now recommended to create a custom Activity using the lower-level components directly (see Customization for details).
Other notable changes:
- The camera is now loaded in a background thread, making the activity start faster.
- The camera preview and decoding now function correctly in any orientation.
From version 3 this is a single library, supporting Gingerbread and later versions of Android (API level 9+). If you need support for earlier Android versions, use version 2.
Add the following to your build.gradle file:
repositories {
jcenter()
}
dependencies {
compile 'com.journeyapps:zxing-android-embedded:3.1.0@aar'
compile 'com.google.zxing:core:3.2.0'
}
Launch the intent with the default options:
new IntentIntegrator(this).initiateScan(); // `this` is the current Activity
Use from a Fragment:
IntentIntegrator.forFragment(this).initiateScan(); // `this` is the current Fragment
// If you're using the support library, use IntentIntegrator.forSupportFragment(this) instead.
Customize options:
IntentIntegrator integrator = new IntentIntegrator(this);
integrator.setDesiredBarcodeFormats(IntentIntegrator.ONE_D_CODE_TYPES);
integrator.setPrompt("Scan a barcode");
integrator.setCameraId(0); // Use a specific camera of the device
integrator.setBeepEnabled(false);
integrator.setBarcodeImageEnabled(true);
integrator.initiateScan();
See IntentIntegrator for more options.
To change the orientation, create a new Activity extending CaptureActivity, and specify the
orientation in your AndroidManifest.xml
.
Sample:
public class CaptureActivityAnyOrientation extends CaptureActivity {
}
<activity android:name=".CaptureActivityAnyOrientation"
android:screenOrientation="fullSensor"
android:stateNotNeeded="true"
android:theme="@style/zxing_CaptureTheme"
android:windowSoftInputMode="stateAlwaysHidden">
</activity>
IntentIntegrator integrator = new IntentIntegrator(this);
integrator.setCaptureActivity(CaptureActivityAnyOrientation.class);
integrator.setOrientationLocked(false);
integrator.initiateScan();
The previous API for integrator.setOrientation()
was removed. It caused the Activity to be created
in landscape orientation, then destroyed and re-created in the requested orientation, which creates
a bad user experience. The only way around this is to specify the orientation in the manifest.
For more control over the UI or scanning behaviour, some components may be used directly:
- BarcodeView: Handles displaying the preview and decoding of the barcodes.
- CompoundBarcodeView: Combines BarcodeView with a viewfinder for feedback, as well as some status / prompt text.
- CaptureManager: Manages the InactivityTimer, BeepManager, orientation lock, and returning of the barcode result.
These components can be used from any Activity.
Samples:
- ContinuousCaptureActivity: continuously scan and display results (instead of a once-off scan).
- ToolbarCaptureActivity: Same as the normal CaptureActivity, but with a Lollipop Toolbar.
The camera permission is required for barcode scanning to function. It is automatically included as part of the library. On Android 6 it is requested at runtime when the barcode scanner is first opened.
When using BarcodeView directly (instead of via IntentIntegrator / CaptureActivity), you have to
request the permission manually before calling BarcodeView#resume()
, otherwise the camera will
fail to open.
./gradlew assemble
To deploy the artifacts the your local Maven repository:
./gradlew publishToMavenLocal
You can then use your local version by specifying in your build.gradle
file:
repositories {
mavenLocal()
}
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